Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#30,590 nearEnd 1 16,588
#30,591 scriptmover 1 16,589
#30,593 buried_wallbuy_placed 1 16,590
#30,594 scr_dog_health_walk_multiplier 1 16,591
#30,595 WEAPON_BALLISTIC_KNIFE_PICKUP 1 16,592
#30,598 vox_zmba_stuhlinger_1st_possession_3_0 1 16,593
#30,599 roundswon 1 16,594
#30,609 equip_turbine 1 16,596
#30,613 vox_maxi_end_game_richtofen_wins_3 1 16,597
#30,618 stop_attackidle 1 16,598
#30,619 pf729_auto219 1 16,599
#30,621 joint1 1 16,600
#30,629 c_zom_zombie_buried_miner_body3_nohat 1 16,602
#30,630 mp_twar_spawn_allies_start 1 16,603
#30,631 p6_anim_zm_barricade_board_06 1 16,604
#30,638 losing_a 1 16,605
#30,641 anim_rate 1 16,606
#30,648 subwoofer_zm_buildable_trigger 1 16,607
#30,650 tvmissile,r,s 1 16,608
#30,652 joint2 1 16,609
#30,660 ZM Callback_PlayerDamage 1 16,610
#30,662 sound_done_vox_plr_1_respond_richtofen_0 1 16,611
#30,664 ZM_CIA_ELIMINATED 1 16,612
#30,669 losing_b 1 16,614
#30,673 push_player_towards_point field is undefined on push_trigger! This is required for the push functionality to work 1 16,615
#30,680 navcard_applied_zm_transit 1 16,616
#30,682 buried_sq_egm_bulb_0 1 16,617
#30,683 primarygrenade 1 16,618
#30,684 ZM_DLC3_WHEN_THE_REVOLUTION_COMES 1 16,619
#30,686 p6_zm_bu_lattice01_lod0 1 16,621
#30,690 gme 1 16,622
#30,693 sound_done_vox_plr_1_respond_richtofen_1 1 16,623
#30,694 ghost_round_light_state 1 16,624
#30,695 This feature does not support your Plutonium version, consider updating 1 16,625
#30,696 logo 1 16,626
#30,697 gun_store_1 1 16,627
#30,700 losing_c 1 16,628
#30,704 p6_zm_bu_wood_post_round_lod0 1 16,629
#30,708 zone_tunnels_north_spawners 1 16,631
#30,709 koth_online 1 16,632
#30,710 total_score 1 16,633
#30,715 player_breath_fire_delay 1 16,636
#30,717 mus_suspense_01 1 16,637
#30,719 zm_dlc3_fsirt_against_the_wall 1 16,638
#30,722 pivot_c_bar_jnt 1 16,639
#30,724 sound_done_vox_plr_1_respond_richtofen_2 1 16,640
#30,728 gun_store_2 1 16,641
#30,731 losing_d 1 16,642
#30,734 zombie_powerup_insta_kill_time 1 16,643
#30,736 catwalk_bck1_jnt 1 16,644
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine