Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
Back to log
Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#30,739 melee_instakill 1 16,645
#30,749 ZM_BURIED_EQ_SP_HTS 1 16,648
#30,751 maze_exit_pathnode_target 1 16,649
#30,755 boost 1 16,650
#30,757 dlc3_load_zm 1 16,651
#30,762 losing_e 1 16,653
#30,766 t6_attach_mag_fal_world 1 16,654
#30,773 died 1 16,655
#30,774 time_bomb_ammo_pickedup 1 16,656
#30,775 TAG_LIGHT_10 1 16,657
#30,779 mus_suspense_03 1 16,658
#30,780 PLAYERS 1 16,659
#30,782 jump_up_154_bank_back 1 16,660
#30,785 tag_enter_passenger 1 16,661
#30,786 multikill_3_remote_missile 1 16,662
#30,791 Player turned ZOMBIE 1 16,663
#30,795 sndnt#fly_1911_slide_forward 1 16,665
#30,798 Active 1 16,666
#30,801 Resolution 1295 1 16,667
#30,802 amb_chandelier_shake 1 16,668
#30,805 SAM 1 16,669
#30,807 inert 1 1 16,671
#30,808 maps/zombie_buried/fx_buried_ghost_drain 1 16,672
#30,810 mus_suspense_04 1 16,673
#30,815 J_Hip_RI 1 16,675
#30,818 p6_zm_bu_roof_bracket_angled_lod0 1 16,676
#30,823 time_bomb_test_mode_start 1 16,677
#30,824 gamemode_match 1 16,678
#30,827 zombie_think 1 16,680
#30,829 script_grenades 1 16,681
#30,830 exe 1 16,682
#30,837 TAG_LIGHT_12 1 16,684
#30,841 mus_suspense_05 1 16,685
#30,845 _power_on 1 16,686
#30,856 fx_buried_fog_sm 1 16,688
#30,866 NULL_EMPTY 1 16,689
#30,867 burried_large_metal 1 16,690
#30,872 mus_suspense_06 1 16,691
#30,878 zm_dog_death 1 16,692
#30,886 exposed_nodes_only 1 16,693
#30,887 maps/zombie_buried/fx_buried_glow_sconce 1 16,694
#30,889 new_barricade 1 16,695
#30,898 airstrike 1 16,696
#30,899 time_bomb_zm 1 16,697
#30,900 PlayerDamage log 1 16,698
#30,910 brutus_round_start 1 16,699
#30,912 p6_zm_bu_candy_display_glass_01_lod0 1 16,700
#30,914 shortversion 1 16,701
#30,915 player_slow_stop_flying 1 16,702
#30,919 compass_objpoint_mortar_friendly 1 16,703
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine