Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#30,925 wait_and_revive 1 16,705
#30,932 round_number 1 16,707
#30,934 wpck_saiga12 1 16,708
#30,939 p6_zm_bu_sign_tunnel_ground 1 16,710
#30,944 no_grass 1 16,711
#30,948 subwoofer_disappear 1 16,712
#30,952 push_from_dtp 1 16,713
#30,955 ZOMBIE_WEAPON_QCW05 1 16,714
#30,956 actor 1 16,715
#30,957 pt_knife_crouch_flinch_forward 1 16,716
#30,961 has not been placed. 1 16,717
#30,966 pb_zombie_stand_turn_r90 1 16,718
#30,968 mus_spawn_short_pla 1 16,719
#30,969 maps/zombie_buried/fx_buried_sandstorm_edge 1 16,720
#30,979 veh_landed 1 16,721
#30,986 PlayerStatsByGameTypeGroup 1 16,722
#30,991 pf643_auto2108 1 16,724
#30,992 j_ring_front 1 16,725
#30,996 kill_flashed_enemy 1 16,726
#30,999 ambient_package 1 16,727
#31,001 build_trb_pickup 1 16,728
#31,002 zom_hud_icon_buildable_sloth_key 1 16,729
#31,003 obj_defend 1 16,730
#31,006 specialty_additionalprimaryweapon_drank 1 16,731
#31,008 fxanim_fx_1_tag 1 16,732
#31,015 kill_2_enemies_capturing_your_objective 1 16,733
#31,018 j_tongue 1 16,734
#31,020 subwoofer_heavy 1 16,735
#31,022 zom_hud_trample_steam_complete 1 16,736
#31,025 unpaused perk 1 16,738
#31,030 queue_respawn 1 16,739
#31,039 default_buy_debris_250 1 16,741
#31,042 dom_secured_a 1 16,742
#31,048 ui_mp/ingame.txt 1 16,743
#31,050 duration 1 16,744
#31,052 revive_all 1 16,745
#31,056 empty_clip 1 16,746
#31,059 pf729_auto90 1 16,748
#31,061 dr_wait 1 16,749
#31,064 zm_run_melee_crawl 1 16,750
#31,066 p6_zm_bu_pipe_32a_lod0 1 16,751
#31,073 dom_secured_b 1 16,753
#31,077 fake_revive 1 16,754
#31,079 1.5 1 16,755
#31,083 has not been added to the map using add_map_gamemode. 1 16,757
#31,085 sm_count 1 16,759
#31,086 animState 1 16,760
#31,090 pf729_auto91 1 16,761
#31,091 fxanim_scene_1_loop 1 16,762
#31,096 j_tieribbon_le1 1 16,763
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine