Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#19,936 spot_2_piece_horz_1 2 13,705
#19,946 zombie_vending_marathon 2 13,708
#19,969 jump_down_startrailing 2 13,715
#20,008 room5_axis 2 13,732
#20,024 J_Wrist_LE 2 13,737
#20,055 Default 2 13,745
#20,076 sndEndWood 2 13,753
#20,096 GAMESKILL_NORMAL 2 13,757
#20,114 (5268, 800, 4.125) 2 13,763
#20,141 sndnt#fly_galil_bolt_release 2 13,770
#20,155 tag_rotor_fr_arm 2 13,773
#20,172 deadpose_8 2 13,782
#20,182 scr_game_arcadescoring 2 13,783
#20,243 weapon_fnfal_zm 2 13,798
#20,249 sndnt#fly_gl_gren_out 2 13,799
#20,270 SERVER : Sent HMO to client 2 13,805
#20,317 event 2 13,819
#20,328 setAnimKnobProcessFaceEvents 2 13,821
#20,351 pack_flag 2 13,833
#20,354 stop_printing_health_bars 2 13,834
#20,382 white 2 13,846
#20,409 zombie_ragdoll_explode 2 13,855
#20,410 switch_down 2 13,856
#20,467 mantle_weapon_anim_height 2 13,866
#20,480 fall_down_hole_response 2 13,872
#20,486 zombie_move 2 13,873
#20,489 mud 2 13,874
#20,510 ### APC : 2 13,879
#20,554 ZM_CIA_WIN_MATCH 2 13,886
#20,630 pt_tablet_stand_putaway 2 13,902
#20,688 bar2 2 13,918
#20,689 maps/zombie_buried/fx_buried_time_bomb_spawn 2 13,919
#20,712 cs_cargoship_spotlight_on_FX_origin 2 13,928
#20,776 40 barretm82_upgraded_zm 2 13,940
#20,778 fly_land_npc_plaster 2 13,941
#20,789 Y button Move selected effects up or rotate X axis 2 13,944
#20,813 buried_sq_tpo_switch_p6_zm_buildable_pswitch_lever_handed 2 13,952
#20,827 grenade_fire 2 13,954
#20,921 ui_guncycle 2 13,973
#21,008 player_purchase_booze 2 13,992
#21,014  2 13,994
#21,025 sloth_gunshop 2 13,997
#21,037 vox_plr_0_exert_knife_swipe_3 2 13,999
#21,065 zm_stop_attackidle 2 14,005
#21,080 combat_attack_miss_right 2 14,010
#21,116 collision_geo_128x128x10_standard 2 14,022
#21,204 ZOMBIE_BUTTON_BUY_OPEN_AREA_750 2 14,039
#21,249 weapon_assault 2 14,043
#21,260 Ent doesn't have a magic bullet shield. 2 14,047
#21,273 (4734, 1198, 4.125) 2 14,050
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine