Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#34,666 sndnt#zmb_crawler_vocals_amb 1 17,790
#34,667 p6_zm_bu_startbldg_support_02_lod0 1 17,791
#34,670 zm_collision_buried_street_turned 1 17,792
#34,685 player_ 1 17,794
#34,686 place_magicbox_anim 1 17,795
#34,691 mus_zmb_egg_snapshot_loop 1 17,796
#34,698 meat_land 1 17,797
#34,702 transferred from 1 17,798
#34,707 snow 1 17,799
#34,711 j_arm_r 1 17,800
#34,714 sndnt#fly_gl_rifle_gren_out 1 17,801
#34,716 bunker_cp_chest 1 17,802
#34,719 ZPOff 1 17,803
#34,721 perk_mulekick 1 17,804
#34,729 ak74u_upgraded_zm 1 17,805
#34,740 ignore 1 17,806
#34,742 10.0 1 17,807
#34,744 j_ammo_empty 1 17,808
#34,751 60 rnma_upgraded_zm 1 17,809
#34,755 misc/fx_zombie_eye_single 1 17,810
#34,757 sphere 1 17,811
#34,758 A Add option to the selected effects 1 17,812
#34,761 score_limit_reached 1 17,813
#34,762 _debug_pers" 1 17,814
#34,771 : uniqueid: 1 17,816
#34,773 pb_briefcase_prone_turn_r90 1 17,817
#34,783 stop_spawn_weight_debug 1 17,819
#34,788 maps/zombie/fx_mp_zombie_body_snow_billowing 1 17,820
#34,805 p6_zm_bu_hedge_gate_lod0 1 17,821
#34,810 sidestep_done 1 17,822
#34,813 drop_metal_bar 1 17,823
#34,814 stumble 1 17,824
#34,817 c_zom_zombie_buried_miner_g_rlegoff2 1 17,825
#34,824 zm_hud_icon_spool 1 17,826
#34,827 ZOMBIE_POWERUP_MINIGUN 1 17,827
#34,831 chicago 1 17,828
#34,838 vc_SMB 1 17,830
#34,839 fly_step_run_plr_rock 1 17,831
#34,840 compassping_grenade 1 17,832
#34,844 zmb_lantern_die 1 17,833
#34,848 c_zom_zombie_buried_miner_g_rlegoff3 1 17,834
#34,853 maps/zombie/fx_zmb_wall_buy_taseknuck 1 17,835
#34,858 round_next 1 17,836
#34,859 zombie_vending_doubletap2 1 17,837
#34,861 zm_hud_icon_tvtube 1 17,838
#34,864 zmb_box_poof_land 1 17,839
#34,866 SET 1 17,840
#34,868 enemy save data func is missing for AI type 1 17,842
#34,871 straferun_gun_mp 1 17,843
#34,872 player1_debug_pers 1 17,844
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine