Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#35,506 *** ERROR: Attempt to add timelimit to stage 1 18,012
#35,508 zmb_timebomb_detonator_hold_loop 1 18,013
#35,513 Called buildable_think() without including the buildable - 1 18,014
#35,514 anim_melee = left 1 18,015
#35,515 rope01_frnt_jnt 1 18,016
#35,516 j_mid_ri_2 1 18,017
#35,524 p6_zm_bu_horse_gear_shoe_lod0 1 18,020
#35,530 ScriptVector2 1 18,021
#35,531 turned_ir 1 18,022
#35,534 update_scorelimit 1 18,023
#35,539 maps/zombie_buried/fx_buried_sloth_eating 1 18,025
#35,545 backspeed 1 18,026
#35,548 main_music_egg_hit 1 18,029
#35,549 weapon_smg 1 18,030
#35,550 dtp_max_slide_addition 1 18,031
#35,563 (5260, 920, 4.125) 1 18,034
#35,577 butterflies 1 18,037
#35,582 Finding next breadcrumb 1 18,038
#35,585 amb_wind_alley 1 18,040
#35,588 Source: ^1github.com/B2ORG/T6-B2OP-PATCH 1 18,041
#35,592 grenade_dud 1 18,042
#35,600 maps/zombie/fx_mp_zombie_body_dirt_billowing 1 18,044
#35,605 p6_zm_bu_wood_corner_01_64_lod0 1 18,045
#35,621 t6_wpn_sniper_svu_world 1 18,049
#35,626 blocker_6_pathnode 1 18,050
#35,629 zombie_acquire_enemy 1 18,051
#35,630 kill_flag_carrier 1 18,052
#35,636 delay_uploadstats 1 18,053
#35,644 script_nodestate 1 18,054
#35,645 buried_sq_egm_3_2 1 18,055
#35,646 kill_hud 1 18,056
#35,650 making is_drinking less than 0 1 18,057
#35,651 ghost_from_maze_zone_1 1 18,058
#35,654 mp_uplink 1 18,059
#35,658 ZOMBIE_NEED_LOCAL_POWER 1 18,060
#35,660 board19_jnt 1 18,061
#35,662 base_pcs11_jnt 1 18,062
#35,663 squad_losing 1 18,063
#35,664 zmb_break_boards 1 18,064
#35,665 Do not checkin files in from the xenonoutput folder, 1 18,065
#35,667 smg_fire 1 18,066
#35,668 magic 1 18,067
#35,669 [Peak: 1 18,068
#35,677 870mcs_zm_chalk_fx 1 18,069
#35,679 riotshield_fling 1 18,070
#35,683 gump_blackscreen_off 1 18,072
#35,688 chandelier 1 18,073
#35,690 vehHelicopterRotDecel 1 18,074
#35,691 First run 1 18,075
#35,695 scr_min_prestige 1 18,076
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine