Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#38,435 tag_fx_ammo 1 18,826
#38,442 j_ball_ri 1 18,830
#38,444 fx_gib_chunk_meat01 1 18,831
#38,453 ZOMBIE_WEAPON_LOCKER_STORE 1 18,832
#38,458 _mp 1 18,833
#38,465 menu_endgameupdate 1 18,835
#38,471 Correct surface types: 1 18,836
#38,475 fx_gib_chunk_meat02 1 18,837
#38,482 specialty_additionalprimaryweapon 1 18,838
#38,484 kill_flicker 1 18,839
#38,491 stop_intermission 1 18,840
#38,492 wave_loop 1 18,841
#38,493 sndnt#fly_tar21_mag_in 1 18,842
#38,502 p6_zm_bu_victorian_couch_02_med_lod0 1 18,843
#38,514 hud_scavenger_pickup 1 18,845
#38,519 slipgun_kill 1 18,846
#38,525 during anim player picked up 1 18,847
#38,529 pivot_b_bar_jnt 1 18,849
#38,537 LB_ZM_GB_BULLETS_FIRED_AT 1 18,851
#38,540 instant_death 1 18,852
#38,543 hr_resp_kill_headshot 1 18,853
#38,545 p6_pak_food_sack_brown_lod0 1 18,854
#38,555 stop_facial_anims 1 18,855
#38,558 global_zm_total_meat_stink_pickedup 1 18,856
#38,559 script_run_scene 1 18,857
#38,560 longbreath 1 18,858
#38,563 turret_p6_zm_buildable_turret_ammo 1 18,859
#38,570 missile_boost 1 18,861
#38,571 evoskorpion_zm 1 18,862
#38,574 nvg_off_complete 1 18,863
#38,578 zmb_lantern_world_flicker 1 18,864
#38,590 trigger_use_touch 1 18,865
#38,592 j_eye_lid_top_ri 1 18,866
#38,598 79 claymore_zm 1 18,867
#38,599 bg_weaponBobAmplitudeStanding 1 18,868
#38,600 overlay_slot 1 18,869
#38,608 amb_wood_creak_lgt 1 18,870
#38,609 ZOMBIE_BUTTON_BUY_CLOSE_DOOR 1 18,871
#38,610 compassping_friendlyfiring_mp 1 18,872
#38,618 auto15 auto18 1 18,874
#38,619 zm_sloth_crawlerhold_sling_hunched 1 18,875
#38,623 rnma_zm 1 18,877
#38,634 player1_health 1 18,879
#38,639 scr_disable_weapondrop 1 18,880
#38,644 test_sphere_lambert 1 18,881
#38,646 mp_res_spawn_allies 1 18,882
#38,657 gun 1 18,883
#38,658 0.25 1 18,884
#38,659 pt_tomahawk_prone_pullout 1 18,885
#38,660 F + 5 Save 1 18,886
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine