Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#23,089 zmb_slide_woodstop 2 14,519
#23,152 pers_melee_swipe 2 14,531
#23,184 piece_released 2 14,538
#23,199 func_respawn is a required parameter for register_time_bomb_enemy! This will run a function to respawn the new creature type. 2 14,543
#23,201 zombie_score_start_1p 2 14,544
#23,203 clientfield_whos_who_audio 2 14,545
#23,280 0.02 0.014 2 14,560
#23,352 allplayers 2 14,577
#23,380 default_buy_area_750 2 14,588
#23,395 prox_grenade_friendly_warning 2 14,597
#23,421 maze_blocker_blocker_14 2 14,603
#23,429 c_zom_zombie_buried_sgirl_g_rarmoff2 2 14,606
#23,452 ZOMBIE_WEAPON_TAR21 2 14,613
#23,471 veh_heightmesh_max 2 14,617
#23,539 sloth_pickup_crawler_anim 2 14,637
#23,541 game_over 2 14,638
#23,554 AP : 2 14,641
#23,582 damage_radius 2 14,651
#23,589 c_zom_zombie_buried_civilian_body4 2 14,655
#23,601 sndnt#fly_gear_reload_plr 2 14,659
#23,623 time_bomb_restore_done 2 14,668
#23,650 pf729_auto19 2 14,674
#23,671 rustic_hanging_fx_point 2 14,684
#23,682 sticky_grenade_zm 2 14,688
#23,689 maps/zombie_buried/fx_buried_eye_stulhinger 2 14,690
#23,748 fly_step_run_npc_default 2 14,700
#23,764 ak47 2 14,705
#23,779 ZM >> init_client_flag_callback_funcs START (_zm.csc) 2 14,707
#23,794 \n\levelNotify 2 14,712
#23,801 zm_dlc3_death_from_below 2 14,715
#23,807 zm_zbarrier_board_tear_loop_crawl 2 14,717
#23,812 pf655_auto1 2 14,719
#23,820 ZOMBIE_WEAPON_870MCS1500 2 14,722
#23,828 tomahawks 2 14,726
#23,868 c_zom_zombie_buried_sgirl_g_llegoff2 2 14,740
#23,888 jnt_f_r_ankle 2 14,747
#23,924 ZOMBIE_WEAPON_AK74U1200 2 14,758
#24,057 vox_maxi_sidequest_signs_1 2 14,798
#24,078 maps/zombie_buried/fx_buried_key_glint 2 14,803
#24,127 vox_zmba_ 2 14,815
#24,135 j_flap_front 2 14,819
#24,162 zombie_score_start_2p 2 14,824
#24,190 script_spiderhole_charge 2 14,830
#24,245 global_zm_specialty_additionalprimaryweapon_drank 2 14,848
#24,363 key_pickup 2 14,873
#24,376 unknown 2 14,875
#24,423 hack_plr 2 14,889
#24,446 m16_zm_fx 2 14,894
#24,476 ringoff_plr 2 14,902
#24,481 tag_engine 2 14,904
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine