Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#40,042 race_door_open 1 19,237
#40,045 maps\mp\_utility::createExploder 1 19,238
#40,049 pb_staff_stumble_walk_forward 1 19,239
#40,051 Ignition_ammocrate 1 19,240
#40,056 zm_combat_attack_player_close_range 1 19,241
#40,058 custom_killstreak_3_kills 1 19,242
#40,059 zmb_laugh_child 1 19,243
#40,061 scr_player_allowrevive 1 19,244
#40,069 vox_zmba_sidequest_gl_0 1 19,245
#40,070 blocker struct is missing model at 1 19,246
#40,072 pregame 1 19,247
#40,082 creation 1 19,248
#40,084 player_has_red_flashing_overlay 1 19,249
#40,087 //_createfx generated. Do not touch!! 1 19,250
#40,090 buried_sq_bt_m_tower_p6_zm_bu_sq_vaccume_tube 1 19,251
#40,100 vox_zmba_sidequest_gl_1 1 19,252
#40,101 traverse_48_crawl 1 19,253
#40,103 street_lightwest_spawn_points 1 19,254
#40,106 perk_dead_shot 1 19,255
#40,115 00135tag_origin 1 19,256
#40,119 _vox_ 1 19,257
#40,120 fly_land_npc_glass 1 19,258
#40,125 repeat 1 19,259
#40,131 default_buy_door_16000 1 19,260
#40,132 wpn_triple25_fire 1 19,261
#40,144 *** Client : Lights 1 19,264
#40,149 ZOMBIE_BUTTON_REWARD_BARRIER_10 1 19,265
#40,151 TOPCENTER 1 19,266
#40,152 Network Choke: 1 19,267
#40,153 belt_13_jnt 1 19,268
#40,154 2. Looping fx 1 19,269
#40,155 popup_leavegame 1 19,270
#40,159 p6_zm_bu_wood_post_green_top_d_lod0 1 19,271
#40,163 buried_sq_bt_m_tower_p6_zm_bu_sq_antenna 1 19,272
#40,165 no death 1 19,273
#40,167 build_succeed 1 19,274
#40,177 victory_allies 1 19,275
#40,181 0.08 0.04 1 19,276
#40,184 evt_nuke_flash 1 19,277
#40,198 axis_win_round 1 19,279
#40,199 conv01_rock12_jnt 1 19,280
#40,201 panel02_jnt 1 19,281
#40,208 weapon/paralyzer/fx_paralyzer_hit_noharm 1 19,282
#40,209 zm_hud_icon_coil 1 19,283
#40,215 r_exposureTweak 1 19,284
#40,217 dualclip_judge 1 19,285
#40,219 fly_land_plr_cushion 1 19,286
#40,221 turret_target_aquired 1 19,287
#40,224 plaster 1 19,288
#40,227 acog 1 19,289
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine