Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#40,442 lower_message_set 1 19,346
#40,444 p6_zm_bu_conservatory_branch_b_lod0 1 19,347
#40,445 dlight 1 19,348
#40,448 ZOMBIE_WEAPON_SRM1216 1 19,349
#40,450 script_animation 1 19,350
#40,451 j_palm_le 1 19,351
#40,452 vox_zmba_sidequest_ip_7 1 19,352
#40,462 scr_skip_devblock 1 19,355
#40,464 paris 1 19,356
#40,465 sv_patch_zm_weapons 1 19,357
#40,466 Maze mutating. 1 19,358
#40,473 jail_chest1 1 19,359
#40,474 createfx_exploder_reset 1 19,360
#40,476 p6_zm_bu_sign_lollipop_lod0 1 19,361
#40,479 maps/zombie_buried/fx_buried_crusher_sparks 1 19,362
#40,489 m1911 1 19,363
#40,494 00131tag_origin 1 19,364
#40,496 ; set dg_sq_map ZM_TRANSIT; set zombie_devgui nc_app" 1 19,365
#40,498 mus_event_location_mazeend 1 19,367
#40,499 maps/zombie/fx_zmb_taser_vomit 1 19,368
#40,500 next_nuke 1 19,369
#40,508 ZOMBIE_BUTTON_BUY_OPEN_DOOR_16000 1 19,371
#40,509 ; set dg_sq_map BURIED; set zombie_devgui comp_0" 1 19,372
#40,510 fly_land_npc_sand 1 19,374
#40,512 ", ::yourcbfunc); in your level main .csc file. 1 19,375
#40,529 zombie_riser_fx 1 19,376
#40,539 misc/fx_zombie_powerup_on 1 19,378
#40,543 restart 1 19,379
#40,546 mp_vertigo 1 19,380
#40,553 _maze_achievement_think_done 1 19,381
#40,560 MP_OVERTIME 1 19,382
#40,564 backup.csc 1 19,383
#40,567 face_react 1 19,384
#40,586 MOD_GAS 1 19,387
#40,598 compass_hk 1 19,388
#40,599 global_zm_tomb_generator_lost 1 19,389
#40,600 maps/zombie_buried/fx_buried_dest_floor_lg 1 19,390
#40,606 rightarrow 1 19,392
#40,618 CB PD 1 19,393
#40,622 china 1 19,394
#40,625 face_advance 1 19,395
#40,641 Depower underflow in power system 1 19,397
#40,644 secondary 1 19,398
#40,650 pull_magicbox_anim 1 19,400
#40,655 Blocker_init: You must define a level.blocker_anim_func 1 19,401
#40,659 scr_debug_render_spawn_text 1 19,402
#40,665 Enabled 1 19,404
#40,670 zm_traverse_no_restart 1 19,405
#40,672 power 1 19,406
#40,679 equipment_dropped 1 19,407
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine