Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#42,534 Pick an effect: 1 19,886
#42,563 Last stand ending for client 1 19,889
#42,573 *122 1 19,891
#42,580 mpl_final_kill_cam_sting 1 19,892
#42,581 incPersStat 1 19,893
#42,582 zmb_perks_packa_upgrade 1 19,894
#42,585 sndnt#wpn_lmg_npc_reload_box_off 1 19,895
#42,586 maze_fountain_fxanim_model 1 19,896
#42,590 set_default_laststand_pistol 1 19,897
#42,592 Network Frame: ^1BAD 1 19,898
#42,598 chopper 1 19,899
#42,600 divetonuke_light 1 19,900
#42,603 scr_game_pinups 1 19,901
#42,609 pb_knife_stand_stumble_run_b 1 19,902
#42,611 flame_render 1 19,903
#42,636 m14_upgraded_zm 1 19,905
#42,647 player3_debug_pers 1 19,908
#42,654 survive_claymore_kill_planter_flak_jacket_equipped 1 19,909
#42,661 scriptgen_done 1 19,910
#42,665 richtofen 1 19,911
#42,666 script_followmax 1 19,912
#42,678 ONLY ONE ^1B2 ^7PATCH CAN RUN AT THE SAME TIME! 1 19,913
#42,681 Purist no jug: 1 19,914
#42,682 death_right 1 19,915
#42,684 devgui_cmd "Zombies:1/Players:1/Abilities:3/Enable All:2" "set zombie_devgui_give_ability _enable" 1 19,916
#42,689 promotion 1 19,918
#42,693 script_godmode 1 19,919
#42,694 zmb_vulture_stink_loop 1 19,920
#42,699 script_color_scale 1 19,922
#42,703 ^1 1 19,923
#42,705 st_perk_specialty_longersprint 1 19,924
#42,708 MK1 pulls: 1 19,926
#42,709 dog_move::stopMove() - Setting move_stop 1 19,927
#42,722 maps/zombie_buried/fx_buried_dust_edge_blown 1 19,930
#42,724 zm_dlc3_awaken_the_gazebo 1 19,931
#42,727 weapon_pdw57_zm 1 19,932
#42,734 ^2 1 19,934
#42,738 weapon_grabbed 1 19,935
#42,746 vulture_fx_wisp 1 19,936
#42,751 script_hidingdoor_ends_closed 1 19,937
#42,754 mus_perks_speed_sting 1 19,938
#42,755 right_leg_lower 1 19,939
#42,757 maps/zombie_buried/fx_buried_tower_power_orange 1 19,940
#42,759 *128 1 19,941
#42,764 astro_zombie 1 19,943
#42,765 ^3 1 19,944
#42,766 belt_11_jnt 1 19,945
#42,769 p6_zm_bu_stairs_lrg_lod0 1 19,946
#42,776 dr_monkey_killee 1 19,947
#42,780 looping anim 1 19,948
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine