Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#27,723 fx_buried_sloth_powerup_cycle 2 15,788
#27,726 score_bar_bg 2 15,790
#27,752 fly_land_npc_cushion 2 15,794
#27,759 start_ghost_piano 2 15,797
#27,777 ; set dg_sq_map HIGHRISE; set zombie_devgui comp_2" 2 15,803
#27,789 j_elbow_le 2 15,806
#27,807 Did not find a node!!! [Should not see this!] 2 15,814
#27,820 str_type is a required parameter for register_time_bomb_enemy_save_filter! This identifies the round type where the filter function should run. 2 15,816
#27,823 NA 2 15,818
#27,857 *77 2 15,828
#27,859 maze_fountain_start 2 15,829
#27,948 toystore 2 15,848
#28,116 egg_a7x 2 15,887
#28,145 failsafe_debug_stop 2 15,891
#28,199 script_light_fx 2 15,903
#28,287 p6_zm_bu_end_game_machine 2 15,924
#28,362 pf729_auto66 2 15,941
#28,366 busladder 2 15,942
#28,379 pers_nube_counter 2 15,945
#28,382 pf720_auto2560 2 15,946
#28,394 mus_spawn_short_st6 2 15,949
#28,413 sq_richtofen_complete 2 15,954
#28,424 pf729_auto68 2 15,957
#28,498 entity 2 15,982
#28,506 jnt_r_r_ankle 2 15,984
#28,521 ghost_custom_think_done 2 15,985
#28,543 pb_zombie_crawl_slow 2 15,994
#28,549 key_pulley 2 15,997
#28,564 additionalprimaryweapon_off 2 16,000
#28,587 sndnt#fly_gl_close 2 16,005
#28,618 burp 2 16,013
#28,633 2 16,017
#28,705 start_platform_trig 2 16,041
#28,720 clap 2 16,046
#28,736 weapon/ir_scope/fx_ir_scope_heartbeat 2 16,051
#28,761 p6_zm_buildable_turret_ammo 2 16,055
#28,764 sv_allowDof 2 16,056
#28,779 tag_spin1 2 16,062
#28,819 notify_10 2 16,069
#28,844 mp_skate 2 16,075
#28,849 sndZombieContext 2 16,078
#28,853 vulture_perk_wallbuy_static 2 16,080
#28,946 pf675_auto1 2 16,100
#28,967 zombie_score_start_7p 2 16,104
#29,008 zombie_unlock_all 2 16,121
#29,052 sndnt#zmb_monkey_anim_key 2 16,134
#29,056 zm_subwoofer_getup_belly_default 2 16,135
#29,090 pb_staff_prone_idle 2 16,147
#29,091 38 barretm82_zm 2 16,148
#29,098 buried_mansion_stairs 2 16,150
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine