Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#46,547 bloom_apply_thermal 1 20,937
#46,549 evt_hacker_hacking 1 20,938
#46,553 p6_zm_plaster_chunk_64x64_01_lod0 1 20,940
#46,558 maps/zombie_buried/fx_buried_ghost_evaporation 1 20,942
#46,565 penetration_shots 1 20,943
#46,570 sndnt#zmb_ai_sloth_foley_equipment_pickup 1 20,944
#46,571 j_arm_elbow3 1 20,945
#46,574 saiga12_upgraded_zm 1 20,946
#46,575 turn_90 left 1 20,947
#46,596 ent_array[] 1 20,950
#46,600 r_dof_bias 1 20,951
#46,602 j_arm_elbow4 1 20,952
#46,605 fly_land_plr_player 1 20,953
#46,607 vine_06_jnt 1 20,954
#46,613 pf641_auto6 1 20,955
#46,619 highlight change 1 20,956
#46,623 allowc4 1 20,957
#46,625 fly_land_npc_water 1 20,959
#46,627 current_round 1 20,960
#46,633 j_arm_elbow5 1 20,961
#46,634 *169 1 20,962
#46,635 cylinder 1 20,963
#46,637 MP_WAITING_TO_SPAWN_SS 1 20,964
#46,641 turret_fire 1 20,965
#46,643 zm_hud_icon_dolly 1 20,966
#46,644 player_view_pitch_up 1 20,967
#46,655 deadpose_11 1 20,968
#46,664 j_arm_elbow6 1 20,969
#46,665 script_disableturns 1 20,970
#46,668 script_pacifist 1 20,971
#46,675 script.origin 1 20,972
#46,686 deadpose_12 1 20,973
#46,687 dtp 1 20,974
#46,696 vehicle 1 20,975
#46,703 pf657_auto1 1 20,977
#46,709 generic_filter_infrared 1 20,978
#46,717 deadpose_13 1 20,979
#46,722 tag_scope_dial 1 20,980
#46,723 captures 1 20,981
#46,724 zombie_death 1 20,982
#46,731 buried_sq_ghost_lamp 1 20,983
#46,734 p6_zm_bu_victorian_couch 1 20,985
#46,738 j_thumb_le_0 1 20,986
#46,741 allowAnnouncer 1 20,988
#46,750 defends 1 20,990
#46,754 STAT TRACKING FAILURE: NO BUILDABLE NAME FOR track_buildables_planted() 1 20,991
#46,764 whos_who_self_revive 1 20,993
#46,766 pf1_auto393 1 20,994
#46,769 j_thumb_le_1 1 20,995
#46,772 anim_melee = right 1 20,996
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine