Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
Back to log
Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#47,004 dog_end 1 21,053
#47,019 exit_vehicle 1 21,054
#47,029 pf720_auto2458 1 21,057
#47,033 " in level_amb main before it can have a room side chain duck set 1 21,058
#47,037 zm_sloth_run_hunched_turn_180 1 21,059
#47,038 -200 -230 -200 1 21,060
#47,048 tag_gl_off 1 21,062
#47,061 fly_step_run_npc_ceramic 1 21,063
#47,062 sprint 1 21,064
#47,064 deployed 1 21,065
#47,071 equip_headchopper_zm_pickup 1 21,066
#47,072 wind_global_low_strength_percent 1 21,067
#47,075 http://10.150.9.121:3612/reportin 1 21,068
#47,095 1200 1 21,069
#47,098 ZM >> Zombiemode Client Scripts Init (_zm.csc) 1 21,070
#47,099 File IO is 1 21,071
#47,109 zmb_perks_bump_bottle 1 21,072
#47,110 ZOMBIE_WEAPON_AN94 1 21,073
#47,114 script_vehicledetourgroup 1 21,074
#47,122 Primary weapon list corrupted. 1 21,075
#47,124 new_ignore_attacker 1 21,076
#47,130 zm_player_grabbed_packapunch 1 21,077
#47,131 zmb_sq_maze_correct_spark 1 21,078
#47,135 ZOMBIE_PERK_PACKAPUNCH 1 21,079
#47,137 1 21,080
#47,139 player_is_invulnerable 1 21,081
#47,145 description 1 21,082
#47,148 prison 1 21,083
#47,154 scr_spawn_enemy_influencer_radius 1 21,084
#47,155 0:00 1 21,085
#47,157 plank04_jnt 1 21,086
#47,163 user_top 1 21,087
#47,174 started 1 21,088
#47,185 push_from_prone 1 21,089
#47,188 mus_event_location_courthouse 1 21,090
#47,209 powerup_grabbed 1 21,091
#47,210 crawler_sloth_crawlerhold_slung_idle_anim 1 21,092
#47,223 script_mixer_robot_min 1 21,093
#47,225 maps/zombie_buried/fx_buried_dust_int_25x50 1 21,094
#47,226 ammoCounterHide 1 21,095
#47,238 ahead4_axis 1 21,096
#47,242 comp_0 1 21,097
#47,249 pull bar4 1 21,099
#47,259 belt_20_jnt 1 21,100
#47,263 15 saritch_upgraded_zm 1 1 21,101
#47,271 Can be stopped from script 1 21,103
#47,277 runto_arrived 1 21,105
#47,283 tag_popout 1 21,107
#47,293 specialty_divetonuke_zombies 1 21,108
#47,299 humangun_zm 1 21,109
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine