Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#29,114 ZM_DLC3_ECTOPLASMIC_RESIDUE 2 16,152
#29,177 knife_ballistic_no_melee 2 16,169
#29,184 sticky_grenade_zm_fx 2 16,171
#29,235 (3996, 1272, 4.125) 2 16,184
#29,299 activateAmbientPackage: must declare ambient package " 2 16,197
#29,311 zm_sloth_walk_scare_turn_180 2 16,201
#29,333 1.37 2 16,207
#29,374 c_zom_zombie_buried_miner_nohat 2 16,218
#29,379 pf729_auto200 2 16,220
#29,386 zmb_double_point_loop 2 16,225
#29,396 ZM_BURIED_PU_AN94 2 16,230
#29,413 c_zom_zombie_buried_miner_g_upclean2 2 16,235
#29,415 SPAWN 2 16,237
#29,436 ; set dg_sq_map ZM_TRANSIT; set zombie_devgui nc_napp" 2 16,239
#29,467 55 fiveseven_upgraded_zm 2 16,245
#29,500 sq_gl_b_bb 2 16,257
#29,502 pf746_auto37 2 16,258
#29,521 allAlive 2 16,266
#29,525 wpn_ammo_pickup_npc 2 16,268
#29,541 fx_buried_dust_rising_sm 2 16,274
#29,542 vox_plr_2_exert_exhale_2 2 16,275
#29,560 pf720_auto2577 2 16,283
#29,627 pf729_auto208 2 16,295
#29,672 auto24 2 16,309
#29,673 pers_marathon_counter 2 16,310
#29,680 player_sprintMinTime 2 16,313
#29,683 compass_objpoint_mortar_busy 2 16,314
#29,690 off 2 16,315
#29,697 script_wingman 2 16,317
#29,703 auto25 2 16,319
#29,721 zombie_player 2 16,327
#29,745 nullstate 2 16,330
#29,760 multikill_3_near_death 2 16,334
#29,779 ZM >> weapon_box_callback - client scripts 2 16,343
#29,806 gunshot 2 16,348
#29,821 stop_attracting_zombies 2 16,353
#29,836 zmb_lantern_world_off 2 16,357
#29,863 global_zombies_killed_by_players 2 16,363
#29,877 squad_move 2 16,366
#29,920 fx_buried_meteor_sm_runner 2 16,373
#29,926 pt_tomahawk_prone_throw 2 16,375
#29,982 street_turned_zombie_spawn 2 16,391
#29,989 SPAWN_SHORT_TER 2 16,396
#30,009 survival 2 16,402
#30,017 blocker_3 2 16,406
#30,068 weapon_grenade 2 16,426
#30,098 watch_hour 2 16,435
#30,114 specops 2 16,440
#30,129 pf729_auto81 2 16,444
#30,161 p6_zm_bu_sign_tunnel_bone_code 2 16,455
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine