Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#48,220 j_sleave_reshape_top_le_2 1 21,334
#48,222 sheriff_sign 1 21,335
#48,223 pf665_auto1 1 21,336
#48,226 r_genericSceneVector2 1 21,337
#48,228 j_vaccume_0 1 21,338
#48,229 board26_jnt 1 21,339
#48,231 00128tag_origin 1 21,340
#48,232 CDC 1 21,341
#48,235 stop_flash_perk 1 21,342
#48,239 exponent 1 21,343
#48,240 belt_09_jnt 1 21,344
#48,250 aml_dog_neckbreak 1 21,345
#48,256 sq_tpo_give_item 1 21,347
#48,257 r_genericSceneVector3 1 21,348
#48,261 Tried to getstruct before the structs were init 1 21,349
#48,266 stationary 1 21,351
#48,272 pt_tablet_prone_raise 1 21,353
#48,273 ZOMBIE_TELLER_GIVE_MONEY100 1 21,354
#48,283 gun_level_complete 1 21,355
#48,285 zmb_vault_bank_withdraw 1 21,356
#48,288 pivot_b_rotator02_jnt 1 21,358
#48,297 maps/zombie_buried/fx_buried_fog_sm 1 21,359
#48,301 new_human_suviving 1 21,361
#48,302 maze_blocker_blocker_2 1 21,362
#48,304 weapon_barretm82_zm 1 21,363
#48,305 sloth_eating 1 21,364
#48,315 morgue_stairs 1 21,365
#48,316 electrical_flicker 1 21,366
#48,318 dog_combat 1 21,367
#48,320 vox_maxi_sidequest_ll_0 1 21,368
#48,322 prison_brutus_killed 1 21,369
#48,323 avogadro_defeated 1 21,370
#48,326 mp40 1 21,371
#48,332 hacks 1 21,372
#48,334 already_purchased 1 21,374
#48,336 alt_detonate 1 21,375
#48,337 j_reload_cover 1 21,376
#48,338 zombie_powerup_insta_kill_on 1 21,377
#48,339 attack_anim 1 21,378
#48,343 does not have a proper parent. Make sure the fxanim_parent matches the targetname of the fxanim 1 21,379
#48,345 bk 1 21,380
#48,347 specialty_nomotionsensor_drank 1 21,381
#48,356 p6_zm_bu_candy_tin_box_01_lod0 1 21,383
#48,357 *** CREATING EFFECT, COPY THESE LINES TO 1 21,384
#48,358 push_trigger 1 21,385
#48,360 weapon_watchers_created 1 21,386
#48,364 maze_blocker_blocker_4 1 21,389
#48,369 870mcs_zm_fx 1 21,390
#48,381 j_handle_squeeze 1 21,391
#48,389 zombie_ai_per_player 1 21,393
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine