Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#48,390 fxanim_scene_3_loop 1 21,394
#48,396 sq_code_pos 1 21,396
#48,401 elec_torso 1 21,397
#48,405 zclassic_perks_processing 1 21,398
#48,406 default_buy_area_1250 1 21,399
#48,416 setAmbientRoomTone: must declare ambient room " 1 21,400
#48,422 mus_spawn_pmc 1 21,401
#48,428 mines_lantern_hang_on 1 21,403
#48,431 noose_01_jnt 1 21,404
#48,433 buried_sq_bp_light_01 1 21,405
#48,436 mp_tdm_spawn_axis_start 1 21,406
#48,455 pf1_auto500 1 21,408
#48,457 maze_blocker_blocker_7 1 21,409
#48,461 g_fix_entity_leaks 1 21,410
#48,470 sloth_breaks_barrier 1 21,413
#48,472 zmb_door_slide_open 1 21,415
#48,473 ; set dg_sq_map HIGHRISE; set zombie_devgui comp_0" 1 21,416
#48,475 round_success 1 21,418
#48,477 Left Arrow Previous page in options menu 1 21,420
#48,483 bulletrange 1 21,422
#48,488 maze_blocker_blocker_8 1 21,423
#48,489 completed 1 21,424
#48,490 p6_zm_bu_jail_cell_door_frame_lod0 1 21,425
#48,491 vox_zmba_stuhlinger_3rd_possession_4_0 1 21,426
#48,493 pf667_auto2108 1 21,427
#48,495 buried_sq_bp_light_03 1 21,428
#48,496 spawnPlayer_preUTS 1 21,429
#48,500 thief_round 1 21,430
#48,502 ZM_BURIED_WB_TAZER 1 21,431
#48,503 fly_equipment_pickup_plr 1 21,432
#48,525 t6_wpn_bouncing_betty_world_detect 1 21,435
#48,535 weapon/paralyzer/fx_paralyzer_hit_noharm_view 1 21,437
#48,536 ghost_round_end 1 21,438
#48,550 ZM_scoreLimit 1 21,440
#48,552 swap taghelmet to tagleft 1 21,441
#48,555 zombie_vending_marathon_on 1 21,442
#48,557 buried_sq_bp_light_05 1 21,444
#48,588 buried_sq_bp_light_06 1 21,448
#48,593 bs 1 21,449
#48,596 ZOMBIE_TRAP_ACTIVE 1 21,450
#48,605 fly_land_plr_paintedmetal 1 21,452
#48,610 pf1_auto505 1 21,454
#48,614 MOD_HEAD_SHOT 1 21,456
#48,617 projectile 1 21,457
#48,619 buried_sq_bp_light_07 1 21,458
#48,624 bt 1 21,459
#48,629 zm_eat_candy 1 21,460
#48,630 19 lsat_zm 1 21,461
#48,635 sq_spark 1 21,462
#48,637 scr_fog_fraction 1 21,464
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine