Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#2,924 tag_stowed_back 1 9,149
#2,928 pf652_auto2532 1 9,150
#2,932 script_light2_burst_max 1 9,151
#2,936 j_clavicle_le 1 9,152
#2,937 Wanting to spawn from zombie group 1 9,153
#2,938 >pers_upgrade name = 1 9,154
#2,939 turnplayer 1 9,155
#2,941 sun 1 9,156
#2,947 wpn_paralyzer_slowed_loop 1 9,158
#2,948 build_jetgun_zm 1 9,159
#2,954 race_ahead_1_axis 1 9,160
#2,957 compass_supply_drop_white 1 9,162
#2,960 minigun_alcatraz_upgraded_zm 1 9,164
#2,967 low_key3_jnt 1 9,166
#2,968 70 knife_ballistic_bowie_upgraded_zm 1 9,167
#2,969 sm_active_count 1 9,168
#2,973 zm_drain 1 9,169
#2,984 fly_step_run_npc_riotshield 1 9,171
#2,990 pf652_auto2534 1 9,173
#2,991 zm_rise_death_in 1 9,174
#3,005 multikill_3_with_mgl 1 9,177
#3,008 a 1 9,178
#3,010 ZOMBIE_WEAPON_SARITCH 1 9,179
#3,012 zmb_zombie_spawn 1 9,180
#3,013 microwavegunlh_upgraded_zm 1 9,181
#3,028 neck 1 9,182
#3,030 weapon/laser/fx_weapon_attchmnt_laser_point_red 1 9,184
#3,039 b 1 9,185
#3,040 specialty_weapupgrade 1 9,186
#3,041 gump_loaded 1 9,187
#3,048 empo 1 9,188
#3,049 objs_capture 1 9,189
#3,060 CHANGING SIDES 1 9,190
#3,070 c 1 9,191
#3,076 timed_stage_75_percent 1 9,192
#3,077 next_empty_clip 1 9,193
#3,078 welcome_shown 1 9,194
#3,082 default_treasure_chest 1 9,195
#3,083 insta_kill_ug 1 9,196
#3,091 lamp_glow_FX 1 9,197
#3,092 shock/ 1 9,198
#3,093 p6_zm_work_bench 1 9,199
#3,098 powerup_blue_monkey 1 9,200
#3,101 d 1 9,201
#3,103 scr_hardpoint_allowcounteruav 1 9,203
#3,104 zombie_vending 1 9,204
#3,110 script_autosave 1 9,205
#3,111 r_dof_nearEnd 1 9,206
#3,112 hatch_mantle_fwd 1 9,207
#3,129 step_mud 1 9,208
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine