Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
Back to log
Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#3,356 ZOMBIE_BUTTON_BUY_OPEN_DOOR_3000 1 9,272
#3,359 pt_knife_stand_flinch_right 1 9,273
#3,361 dualoptic_ 1 9,275
#3,366 PlayerStatsList 1 9,277
#3,373 r_finalShiftY 1 9,278
#3,377 vox_plr_2_exert_grunt_2 1 9,279
#3,378 -160 -149 160 1 9,280
#3,387 r_poisonFX_warpX 1 9,282
#3,391 j_tail1 1 9,283
#3,397 tag_enter_back 1 9,284
#3,405 /Debug Pers:9" "set zombie_devgui player 1 9,285
#3,408 vox_plr_2_exert_grunt_3 1 9,286
#3,410 shoot 1 9,287
#3,416 sndnt#zmb_ai_sloth_head_hit 1 9,289
#3,418 r_poisonFX_warpY 1 9,291
#3,420 tactical 1 9,292
#3,422 j_tail2 1 9,293
#3,437 zombie_quad_vent_jump_down 1 9,295
#3,438 zombie_move_speed_multiplier 1 9,296
#3,439 vox_plr_2_exert_grunt_4 1 9,297
#3,440 Repower underflow in power system 1 9,298
#3,441 fx 1 9,299
#3,448 allowrevive 1 9,301
#3,455 wire_crystal 1 9,303
#3,456 copy_angles 1 9,304
#3,460 specialty_fastmantle 1 9,305
#3,461 reloadThenKillTimedOut 1 9,306
#3,470 vox_plr_2_exert_grunt_5 1 9,308
#3,473 p 1 9,309
#3,477 track_board 1 9,310
#3,480 pb_briefcase_prone_turn_l90 1 9,312
#3,483 specialty_flakjacket_drank 1 9,313
#3,488 57 1 9,314
#3,491 Cannot register a unitrigger with no script_unitrigger_type. Ignoring. 1 9,315
#3,500 traverse 1 9,317
#3,501 vox_plr_2_exert_grunt_6 1 9,318
#3,504 q 1 9,319
#3,505 pb_briefcase_stand_turn_r90 1 9,320
#3,512 weapon_change_complete 1 9,322
#3,520 ZM_BURIED_CANDY_G 1 9,323
#3,525 pf729_auto143 1 9,324
#3,527 oneflag_friendly 1 9,325
#3,533 death_anim 1 9,326
#3,538 bullet 1 9,328
#3,539 sniper_explosive_zm 1 9,329
#3,544 build_need_part 1 9,331
#3,545 vc_MMB 1 9,332
#3,555 zone_start_lower 1 9,334
#3,556 pf729_auto144 1 9,335
#3,557 turbine_on 1 9,336
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine