Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
Back to log
Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#4,004 board_jnt 1 9,459
#4,014 p6_zm_bu_window_church_01_ext_lod0 1 9,460
#4,016 fly_land_plr_water 1 9,461
#4,026 mtl_t6_attach_bcpu_ui3d_background 1 9,463
#4,030 gl 1 9,464
#4,031 BT Started 1 9,465
#4,033 E:\Zombies\BO2\Plutonium Novo Portugues 1 9,467
#4,034 nothing 1 9,468
#4,041 vc_MMR 1 9,469
#4,046 flesh 1 9,470
#4,047 create_loopsound 1 9,471
#4,050 ^3#### CREATEFX 1 9,472
#4,051 scr_ 1 9,473
#4,054 Client system 1 9,474
#4,061 ^1ZM POWER: door off (local) 1 9,475
#4,066 evt_player_upgrade 1 9,477
#4,068 p6_zm_bu_wall_sconce_lod1 1 9,478
#4,070 sndnt#zmb_ai_sloth_vox_success 1 9,479
#4,081 ; set dg_sq_map ZM_BURIED; set zombie_devgui nc_app" 1 9,480
#4,082 maps/zombie/fx_zmb_tranzit_lava_torso_explo 1 9,482
#4,084 maps/zombie_buried/fx_buried_water_spilling_lg 1 9,483
#4,085 p6_zm_buildable_tramplesteam_compressor 1 9,484
#4,087 open_sloth_barricades 1 9,485
#4,088 barrel 1 9,486
#4,091 scr_fog_max_opacity 1 9,487
#4,092 turn_90 deltaYaw: 1 9,488
#4,093 misc/light_glow_red_generic_pulse 1 9,489
#4,096 (); 1 9,490
#4,098 ak47_upgraded_zm 1 9,491
#4,110 sndStingerDone 1 9,492
#4,114 maps/zombie/fx_zombie_packapunch 1 9,493
#4,119 svu 1 9,494
#4,121 medal_received 1 9,495
#4,124 vox_exert_generic_zombieswipe 1 9,496
#4,125 zm_buried_ghost.asd 1 9,497
#4,132 default_buy_door_1000 1 9,498
#4,136 use_hold 1 9,499
#4,137 round_lose 1 9,500
#4,139 *** Client : No line emitter sounds. 1 9,501
#4,142 quad 1 9,502
#4,165 TOPRIGHT 1 9,503
#4,167 filled 1 9,504
#4,169 koth 1 9,505
#4,171 playerbreathinsound 1 9,506
#4,175 p6_zm_bu_maze_switch_yellow 1 9,507
#4,182 zm_mantle_over_40 1 9,508
#4,184 ZOMBIE_WEAPON_SATCHEL_2000 1 9,509
#4,189 maze_player_can_see_volume 1 9,510
#4,191 melee HIT 1 9,511
#4,192 zbarrier 1 9,512
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine