Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#4,611 script_triggered_playerseek 1 9,641
#4,615 rubbage_03 1 9,642
#4,619 weapon_ak74u_zm 1 9,643
#4,620 global_zm_headshots 1 9,644
#4,624 assists 1 9,645
#4,634 buildable_placed 1 9,646
#4,637 weapon_m32_zm 1 9,647
#4,641 pf729_auto158 1 9,648
#4,646 rubbage_04 1 9,649
#4,650 503 1 9,650
#4,666 player_idle 1 9,651
#4,667 p6_zm_bu_sign_tunnel_lod0 1 9,652
#4,672 pf729_auto159 1 9,653
#4,674 rise_billow_foliage 1 9,654
#4,675 dog_clips 1 9,655
#4,693 maps/zombie/fx_mp_zombie_body_snow_falling 1 9,657
#4,699 torso_upper 1 9,658
#4,700 tag_knife 1 9,659
#4,703 level.struct_class_names is being initialized in the wrong place! It shouldn't be initialized yet. 1 9,661
#4,704 p6_zm_bu_fancy_door_frame_single_lod0 1 9,662
#4,706 fly_step_sloth 1 9,663
#4,713 evt_carpenter 1 9,665
#4,714 zone_tunnels_center 1 9,666
#4,716 r_flashLightBobRate 1 9,667
#4,717 favorite_wall_buy 1 9,668
#4,721 zmb_elec_loop 1 9,669
#4,722 pb_one_inch_punch_charge_staff 1 9,670
#4,723 j_squeezer 1 9,671
#4,725 m32_upgraded_zm 1 9,672
#4,728 zm_hud_icon_jetgun_handles 1 9,673
#4,733 r_smp_worker_thread1 1 9,674
#4,735 gametime %d attackerspawnid %d attackerweapon %s attackerx %d attackery %d attackerz %d victimspawnid %d victimx %d victimy %d victimz %d damage %d damagetype %s damagelocation %s death %d 1 9,675
#4,737 fxanim_zom_buried_rope_barn_mod 1 9,676
#4,739 flashed 1 9,677
#4,740 flag 1 9,678
#4,757 auto_nonai 1 9,680
#4,758 1 9,681
#4,762 pf747_auto37 1 9,682
#4,766 dogs_mp 1 9,684
#4,767 j_pinkypalm_le 1 9,685
#4,776 zmb_sq_coin_toss 1 9,686
#4,779 jingle_playing 1 9,687
#4,784 tesla_head_light 1 9,688
#4,790 j_shouldertwist_le 1 9,689
#4,795 r_smp_worker_thread3 1 9,690
#4,807 j_hip_base_le 1 9,692
#4,813 zombie_sickle_flourish 1 9,693
#4,816 vulture_stink_fx 1 9,694
#4,821 penalty_downed 1 9,695
#4,822 script_playerconeradius 1 9,696
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine