Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#5,782 _step 1 9,940
#5,783 kick 1 9,941
#5,784 stop_buildable 1 9,942
#5,786 street_spawn 1 9,943
#5,791 zone_mansion 1 9,944
#5,792 buried_sq_egm_2_0 1 9,945
#5,804 fountain_break 1 9,946
#5,808 j_viel_ri2 1 9,947
#5,811 sloth_bench_pos 1 9,948
#5,818 speed 1 9,949
#5,820 p6_zm_bu_tower_conveyor_lod0 1 9,951
#5,821 half_height = 1 9,952
#5,829 jump_up_96_crawl 1 9,954
#5,831 footstep_left 1 9,955
#5,833 reject 1 9,956
#5,837 killRoomToneFadeOutTimer 1 9,957
#5,839 j_viel_ri3 1 9,958
#5,840 buried_sq_maxis_ending 1 9,959
#5,845 PISTOL POINTS STAT: INCREMENTED 1 9,960
#5,853 script_vehiclegroup 1 9,961
#5,860 cia 1 9,963
#5,863 sndGhostAudio 1 9,964
#5,865 -150 -145 -150 1 9,965
#5,867 localplayers 1 9,966
#5,872 j_handle 1 9,967
#5,883 zone_courthouse_spawners 1 9,969
#5,885 vox_maxi_end_game_maxis_wins_2 1 9,970
#5,887 perk_chugabud 1 9,971
#5,891 j_swivel_2 1 9,972
#5,907 ac_slot2 1 9,973
#5,918 pt_one_inch_punch_stand_hold 1 9,974
#5,929 t6_wpn_ar_saritch_world 1 9,976
#5,937 _chalk_fx 1 9,978
#5,942 p6_zm_bu_pipe_s_bend_lod0 1 9,979
#5,944 script_death_min 1 9,980
#5,946 zmb_boards_float 1 9,981
#5,947 vox_maxi_end_game_maxis_wins_4 1 9,982
#5,952 weapon/time_bomb/fx_time_bomb_detonate 1 9,983
#5,954 divetonuke_groundhit 1 9,984
#5,955 player1_revive 1 9,985
#5,966 j_cheekpuff_le 1 9,987
#5,967 penalty_no_revive 1 9,988
#5,968 ZOMBIE_BUTTON_BUY_OPEN_AREA_500 1 9,989
#5,969 script_unloaddelay 1 9,990
#5,970 build_plc_springpad_zm 1 9,991
#5,978 finish 1 9,992
#5,979 p6_zm_bu_gutter_spout_128_lod0 1 9,993
#5,994 script_light_wait_max 1 9,994
#5,997 hq_enemy_destroyed 1 9,995
#6,003 ghost_to_maze_zone_1 1 9,996
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine