Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#7,524 pf729_auto188 1 10,410
#7,526 pain_anim 1 10,411
#7,527 zmb_chalk_loop 1 10,412
#7,529 postgame 1 10,413
#7,532 script_light2_delay_max 1 10,414
#7,536 r_waterWaveSteepness 1 10,415
#7,539 sndnt#fly_gl_open 1 10,416
#7,546 revive_solo_fx 1 10,417
#7,552 MP_LAST_STAND_REVIVE 1 10,418
#7,555 pf729_auto189 1 10,419
#7,558 dog_move::move_out_of_turn() - Setting move_run 1 10,420
#7,560 scr_spawn_pegasus_influencer_score 1 10,421
#7,563 LB_ZM_GB_DISTANCE_TRAVELED_AT 1 10,422
#7,567 svu_zm_chalk_fx 1 10,423
#7,569 dog_move::moveLoop() - Setting move_walk 1 10,424
#7,572 wobble 1 10,425
#7,579 buried_wood_rm_med 1 10,426
#7,580 : 1 10,427
#7,581 g_speed 1 10,428
#7,587 frag_ 1 10,429
#7,613 CLASS_CUSTOM1 1 10,432
#7,614 destructibles/fx_ammoboxExp 1 10,433
#7,623 hud_dpad_xenon 1 10,434
#7,632 zmb_catwalk_fall 1 10,436
#7,634 enemyflag_capt 1 10,437
#7,639 r_reviveFX_edgeAmount 1 10,438
#7,640 p6_zm_bu_cobble_stone_clamp_lod0 1 10,439
#7,643 SO_WAR_LASTSTAND_GETUP_BAR 1 10,440
#7,645 ui_mp/scriptmenus/restartgamepopup.menu 1 10,441
#7,653 maps\mp\_utility::createOneshotEffect 1 10,442
#7,661 hellfire 1 10,443
#7,663 ZM >> LAST STAND - player_laststand called 1 10,444
#7,664 scr_spawn_tvmissile_influencer_score 1 10,445
#7,665 script_explode 1 10,446
#7,668 scr_wager_secondPlayer 1 10,447
#7,671 j_slide 1 10,448
#7,673 zombie_behind 1 10,449
#7,674 seals 1 10,450
#7,676 teamKillPunishCount 1 10,451
#7,678 hamr_upgraded_zm 1 10,452
#7,679 dynamic_(599, 986.5, 234)_idx 1 10,453
#7,685 zombie_taunt_freq 1 10,454
#7,688 wpn_taser_mine_tacmask 1 10,455
#7,689 specialty_nottargettedbysentry 1 10,456
#7,691 cm_flag 1 10,457
#7,693 c_zom_zombie_buried_civilian_nohat 1 10,458
#7,695 ik_paranoid_matrix_checks 1 10,459
#7,697 grenade_rumble 1 10,460
#7,698 p6_zm_bu_sign_tunnel_consumption_code 1 10,461
#7,704 maps/zombie/fx_zombie_body_wtr_falling 1 10,462
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine