Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#8,526 buildable_piece_zm 1 10,700
#8,527 pb_huey_gunner_aim_60up_60right 1 10,701
#8,529 zone_morgue_upstairs_spawners 1 10,702
#8,530 jail_idle 1 10,703
#8,541 ; 1 10,704
#8,551 SpawningAllowed 1 10,706
#8,553 zmb_board_slam 1 10,707
#8,554 array[ " 1 10,708
#8,556 turret_target_lost 1 10,709
#8,566 r_flashLightOffset 1 10,710
#8,574 perk_revive 1 10,711
#8,581 dtp_new_trajectory_multiplier 1 10,713
#8,602 pickup_equipment_anim 1 10,715
#8,610 zdog_rounds_finished 1 10,716
#8,611 has lost vulture perk! 1 10,717
#8,612 condlhs 1 10,718
#8,618 sinper_hold 1 10,719
#8,619 SILENT 1 10,720
#8,620 ^3CreateFX: Undoing delete 1 10,721
#8,624 pt_radio_crouch_putaway 1 10,722
#8,625 exploder_server 1 10,723
#8,630 initial_spawn_points 1 10,724
#8,642 pf750_auto2547 1 10,726
#8,647 sndnt#fly_rgunmk2_magout 1 10,727
#8,651 r_dof_viewModelStart 1 10,729
#8,658 curve_nodehit 1 10,730
#8,664 evt_ww_appear 1 10,731
#8,668 spawned_spectator 1 10,732
#8,669 dog_start 1 10,733
#8,673 pf750_auto2548 1 10,734
#8,674 vietcong 1 10,735
#8,677 geo_wagon_wheel 1 10,736
#8,693 fly_step_run_npc_mud 1 10,738
#8,698 ghost_piano_reward_unavailable 1 10,739
#8,718 pf749_auto20 1 10,740
#8,727 zombie_powerup_bonfire_sale_on 1 10,741
#8,728 **********second_hand_array is defined, size: 1 10,742
#8,729 casual 1 10,743
#8,735 fly_land_plr_rock 1 10,745
#8,738 sndnt#zmb_monkey_anim_cymb 1 10,746
#8,741 wheel_01_jnt 1 10,747
#8,744 zm_powerup_dropped 1 10,748
#8,752 no_revive_penalty 1 10,750
#8,755 unknown game module ( 1 10,752
#8,765 tear_into_building -> start 1 10,753
#8,771 generic_filter_afterlife 1 10,754
#8,772 zm_pain 1 10,755
#8,777 Error: fxanim entity at 1 10,756
#8,780 pf749_auto22 1 10,757
#8,783 player_runbkThreshhold 1 10,758
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine