Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#9,932 vox_zmba_event_dogstart_0 1 11,052
#9,936 ent = 1 11,054
#9,939 sndnt#zmb_ai_sloth_vox_fall 1 11,055
#9,947 for 1 11,056
#9,954 zm_jump_down_240 1 11,057
#9,956 DIALOG DEBUGGER: Can't play ( 1 11,058
#9,957 scr_fog_exp_halfplane 1 11,059
#9,958 zmb_meat_throw_plr 1 11,060
#9,960 misc/fx_zombie_powerup_grab 1 11,061
#9,962 j_ring_ri_3 1 11,063
#9,964 misc/lighthaze_villassault 1 11,064
#9,965 global_zm_total_max_sq_complete_buried 1 11,065
#9,968 teamKillSpawnDelay 1 11,066
#9,973 ZOMBIE_NAVCARD_FAIL 1 11,067
#9,979 ZM BLOCKER global door opened 1 11,068
#9,981 steal 1 11,070
#9,990 tag_loading_lever 1 11,072
#9,991 compassping_squad_mp 1 11,073
#9,996 build_pck_w 1 11,074
#10,002 zone_toy_store_floor2_spawners 1 11,076
#10,003 chugabud_on 1 11,077
#10,004 j_collar_le1 1 11,078
#10,008 jump_down_222 1 11,079
#10,012 steam 1 11,080
#10,015 me_dumpster_fire_FX_origin 1 11,081
#10,016 specialty_noname 1 11,082
#10,020 tag_origin 1 11,083
#10,023 powerup_fx 1 11,084
#10,029 minigun_zm 1 11,085
#10,036 sndnt#fly_gl_raise_rotate 1 11,086
#10,037 has closest node 1 11,087
#10,039 c_zom_buried_g_llegspawn 1 11,089
#10,043 death 1 11,090
#10,044 1 17 26 33 1 11,091
#10,046 Trying to set a callback on an undefined event. 1 11,092
#10,050 " in level_amb main before it can have a room reverb set 1 11,093
#10,052 script_sun_start_ang 1 11,094
#10,058 scr_dof_farStart 1 11,095
#10,078 j_cheek_out_le 1 11,096
#10,081 zmb_awaken 1 11,097
#10,082 B button Move selected effects down or rotate X axis 1 11,098
#10,089 zm_move_walk_crawlerhold 1 11,099
#10,100 C:\Users\rodri\OneDrive\Documentos\Activision\CoD 1 11,100
#10,105 ZM_BURIED_PU_PDW57 1 11,101
#10,107 j_clip_release 1 11,102
#10,113 j_ear_l 1 11,103
#10,118 ZM BUILDABLE Explode do 1 11,104
#10,120 sensor_grenade 1 11,105
#10,121 pers_max_round_reached 1 11,106
#10,126 sndnt#fly_tar21_bolt_back 1 11,107
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine