Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#4,032 zombie_score_bonus_melee 2 9,466
#4,227 vulture stink >> ent 2 9,517
#4,248 maps/zombie_buried/fx_buried_meteor_sm_runner 2 9,523
#4,303 pb_staff_crouch2prone 2 9,545
#4,307 time_bomb_lua_override 2 9,547
#4,341 Drawing spawn ID 2 9,562
#4,356 64 2 9,567
#4,357 start_chest 2 9,568
#4,372 scr_playerInvulTimeScale 2 9,571
#4,403 tag_animate 2 9,577
#4,408 generic_wall_buy 2 9,579
#4,423 breached 2 9,584
#4,429 gt_b_vt 2 9,586
#4,438 Occupied 2 9,589
#4,481 compassping_blankfiring_mp 2 9,599
#4,486 2 9,600
#4,502 ammo_purchased 2 9,607
#4,514 kill_boxtracker_watchweapon 2 9,610
#4,556 piece_purchase 2 9,623
#4,579 pf729_auto156 2 9,629
#4,585 sticky_grenade 2 9,633
#4,605 zm_sloth_crawlerhold_sling 2 9,638
#4,681 504 2 9,656
#4,702 altMode 2 9,660
#4,712 hc 2 9,664
#4,743 zmb_vocals_zombie_attack 2 9,679
#4,764 chalk_wallbuy 2 9,683
#4,798 result 2 9,691
#4,827 check_quickrevive_for_hotjoin 2 9,699
#4,864 21 an94_zm 2 9,707
#4,904 divetonuke 2 9,714
#4,909 Key set to: 2 9,715
#4,928 actor_zm_buried_basic_02_char_02 2 9,720
#4,941 step_run 2 9,723
#4,954 info_volume 2 9,725
#5,080 1000000000015ad 2 0 0 2 9,751
#5,086 spawn_friendly_bot 2 9,752
#5,101 zm_buried_patch 2 9,756
#5,105 tag_flash_gunner1 2 9,757
#5,109 tag_turret_base 2 9,758
#5,126 ZOMBIE_RANDOM_WEAPON_COST 2 9,765
#5,136 tag_flash_gunner2 2 9,769
#5,167 2/3 of players have finished migrating 2 9,777
#5,192 buildable 2 9,784
#5,195 *** ERROR: Attempt to add timelimit to stage 2 9,786
#5,216 satchel_charge_mp 2 9,789
#5,228 ui_allowvote 2 9,791
#5,241 compass_scrambler_large 2 9,794
#5,289 specialty_longersprint_drank 2 9,804
#5,310 bulletStreak 2 9,808
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine