Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#11,055 single 1 11,339
#11,067 global_zm_use_magicbox 1 11,341
#11,069 j_vaccume_01 1 11,342
#11,073 dr_respawn 1 11,343
#11,077 weapon_an94_zm 1 11,344
#11,079 J_Shoulder_LE 1 11,346
#11,080 kls_microwave_hacked 1 11,347
#11,086 _locked 1 11,348
#11,087 give_subwoofer 1 11,349
#11,091 doubletap_light 1 11,351
#11,098 compassping_enemy 1 11,352
#11,100 j_vaccume_02 1 11,353
#11,103 intro_props_pot_large_lod0 1 11,354
#11,106 flicker_then_stop 1 11,355
#11,110 blocker_14_pathnode_target 1 11,357
#11,111 step_carpet 1 11,358
#11,127 ZM >> Num Connected = 1 11,359
#11,128 save state ent_array 1 11,360
#11,132 37 dsr50_zm 1 11,361
#11,138 enemyflag_drop 1 11,362
#11,157 timescale 1 11,365
#11,161 face direction 1 11,366
#11,166 an94_zm_chalk_fx 1 11,367
#11,167 tag_swirl 1 11,368
#11,171 use 1 11,369
#11,182 pap_weapon_grabbed 1 11,371
#11,191 zmb_couch_slam 1 11,372
#11,197 jump_up_222 1 11,373
#11,202 sndnt#zmb_zombie_vocals_death 1 11,374
#11,203 pf721_auto2108 1 11,375
#11,205 tag_barrel_short 1 11,376
#11,208 weap_30cal_fire 1 11,377
#11,209 pf1_auto233 1 11,378
#11,212 wpck_duel57 1 11,379
#11,213 blocker_end_move 1 11,380
#11,220 heli_quadrotor2_zm 1 11,381
#11,225 pieces_built 1 11,382
#11,228 Flag 1 11,383
#11,237 st_perk_specialty_finalstand 1 11,384
#11,254 random_bonus_or_lose_points_powerup 1 11,387
#11,258 any_exposed_nodes_only 1 11,388
#11,259 perksacola 1 11,389
#11,269 ZOMBIE_PERK_FASTRELOAD3000 1 11,391
#11,273 00129tag_origin 1 11,393
#11,274 zombie_spawner 1 11,394
#11,275 bouncing_tomahawk_zm 1 11,395
#11,278 r_dof_nearBlur 1 11,396
#11,281 ZOMBIE_CLAYMORE_PURCHASE 1 11,398
#11,282 sticky_grenade_mp 1 11,399
#11,284 fx_ 1 11,400
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine