Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#11,744 script_disablepain 1 11,522
#11,745 anger 1 11,523
#11,748 subwoofer_on 1 11,525
#11,751 script_landmark 1 11,526
#11,753 ghost_to_maze_zone_4b 1 11,527
#11,756 MP_OVERTIME_CAPS 1 11,528
#11,758 p6_zm_bu_mansion_front_stair_railing_01_lod0 1 11,529
#11,773 traverse::dog_wall_and_window_hop() - Setting 1 11,531
#11,777 horz_2 1 11,532
#11,780 on 1 11,534
#11,786 " 1 11,535
#11,787 headshot_nochunks 1 11,537
#11,788 claymore 1 11,538
#11,790 ZM_BURIED_EQ_SP_PHS 1 11,539
#11,791 crouch_walk 1 11,540
#11,792 effect id changed 1 11,541
#11,794 zm_unsling_equipment 1 11,542
#11,796 ui_scrollByRow 1 11,543
#11,797 no_cleanup 1 11,544
#11,808 horz_3 1 11,546
#11,815 powerup_maxammo 1 11,547
#11,821 ZOMBIE_RACE_TEAM_1 1 11,548
#11,829 ZOMBIE_BUTTON_BUY_OPEN_DOOR_100 1 11,549
#11,833 script_hidingdoor_starts_open 1 11,550
#11,834 match_ending_vox 1 11,551
#11,835 jugger_on 1 11,552
#11,839 horz_4 1 11,553
#11,847 catwalk_keep 1 11,554
#11,850 Warning: Invalid team char provided, defaulted to marines 1 11,555
#11,853 barricade_candy_store_floor2_1 1 11,557
#11,854 tag_control_dial_1 1 11,558
#11,856 j_cheekpuff_ri 1 11,559
#11,868 jump_down_240 1 11,560
#11,872 redo 1 11,562
#11,883 zom_icon_minigun 1 11,563
#11,885 tag_control_dial_2 1 11,564
#11,888 main_street_blocker 1 11,565
#11,892 power_off 1 11,566
#11,895 global_zm_buried_sloth_candy_fetch_buildable 1 11,567
#11,897 ; set dg_sq_map ZM_HIGHRISE; set zombie_devgui nc_on" 1 11,568
#11,902 fx_buried_key_glint 1 11,571
#11,903 vehicles/ 1 11,572
#11,906 pb_zombie_walk_back 1 11,573
#11,914 pf637_auto2108 1 11,574
#11,915 barricade_candy_store_floor2_3 1 11,575
#11,916 tag_control_dial_3 1 11,576
#11,917 > < 1 11,577
#11,930 mantle_check_range 1 11,581
#11,954 must pass in alias_override when area is defined 1 11,585
#11,955 spawnid %d gametime %d type %s player %s delta %d deltamomentum %d team %s 1 11,586
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine