Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#11,956 pistol_fire 1 11,587
#11,960 mp_dem_spawn_defender_b 1 11,588
#11,964 ambientRoomCmd 1 11,589
#11,965 ' move speed of ' 1 11,590
#11,966 only_cover 1 11,591
#11,980 in last stand, reviving... 1 11,592
#11,985 dropped 1 11,593
#11,994 Takeo 1 11,595
#11,996 last_alive 1 11,596
#12,004 street_tunnels_south_spawn_points 1 11,598
#12,006 dtp_fall_damage_max_height 1 11,599
#12,007 MP_PLAYER_DISCONNECT 1 11,600
#12,016 scr_spawn_tesla 1 11,601
#12,018 deathsDuringUse 1 11,602
#12,020 class 1 11,603
#12,021 debris_move 1 11,604
#12,033 j_neck 1 11,605
#12,036 fly_step_ghost 1 11,606
#12,038 p6_zm_bu_wood_planks_57x85_old_lod0 1 11,607
#12,039 death_normal 1 11,608
#12,049 ZOMBIE_GAME_OVER 1 11,610
#12,051 specialty_showonradar 1 11,611
#12,053 reflex 1 11,612
#12,055 angles 1 11,613
#12,060 faction_128_usmc 1 11,614
#12,065 fx_buried_dust_motes_xlg 1 11,615
#12,068 fx_buried_sandstorm_distant 1 11,616
#12,070 b2_first_box_terminated 1 11,617
#12,074 round_end_done 1 11,618
#12,075 notify_count 1 11,619
#12,083 generator_lights_on 1 11,621
#12,088 no_blocker 1 11,623
#12,096 playerKilled 1 11,624
#12,097 dialog 1 11,625
#12,103 mus_time_running_out 1 11,627
#12,104 patch_zm 1 11,628
#12,107 item 1 11,629
#12,110  ? 1 11,630
#12,113 showobjicons 1 11,631
#12,115 give_beacon 1 11,632
#12,119 left_leg 1 11,633
#12,124 script_emptyspawner 1 11,634
#12,125 player 1 11,635
#12,128 death_left 1 11,636
#12,138 changeclass_opfor 1 11,638
#12,139 grenade_bounce 1 11,639
#12,140 time limit, tie 1 11,640
#12,147 sndnt#fly_kard_slide_back 1 11,641
#12,156 jail_open_anim 1 11,642
#12,161 hitmed 1 11,643
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine