Plutonium Dump Analyzer

Shared dump • session 1 • dump 1 raw lines


Raw dump view

Dump 1: scriptusage

Log: Shared dump Session 1 KINO DER TOTEN
Lines
132745-133581
Stored raw lines
837
Datasets
2

Datasets

parent_variable_allocation 379
child_variable_allocation 453
Datasets (2)
parent_variable_allocation 379
child_variable_allocation 453
Log line Category Content
133345 child_variable_allocation
	5: maps/_zombiemode::onplayerconnect
133346 child_variable_allocation
	5: animscripts/traverse/zombie_jump_down_190::jump_down_zombie
133347 child_variable_allocation
	5: maps/_callbacksetup::setupcallbacks
133348 child_variable_allocation
	5: maps/zombie_cod5_factory::electric_trap_move_switch
133349 child_variable_allocation
	5: maps/_zombiemode_ai_dogs::init
133350 child_variable_allocation
	5: maps/_utility::add_wait
133351 child_variable_allocation
	5: maps/_zombiemode_powerups::powerup_hud_overlay
133352 child_variable_allocation
	4: maps/_zombiemode::init_additionalprimaryweapon_machine_locations
133353 child_variable_allocation
	4: maps/_callbacksetup::setdefaultcallbacks
133354 child_variable_allocation
	4: animscripts/zombie_move::sidestepinit
133355 child_variable_allocation
	4: animscripts/squadmanager::init_squadmanager
133356 child_variable_allocation
	4: animscripts/zombie_dog_init::initdoganimations
133357 child_variable_allocation
	4: animscripts/zombie_init::addfatguy
133358 child_variable_allocation
	4: maps/_dds::init_dds_countryids
133359 child_variable_allocation
	4: maps/_weaponobjects::create_retrievable_hint
133360 child_variable_allocation
	4: maps/_zombiemode::player_too_many_weapons_monitor
133361 child_variable_allocation
	4: maps/_zombiemode_powerups::init_powerups
133362 child_variable_allocation
	4: animscripts/zombie_dog_init::main
133363 child_variable_allocation
	4: maps/_zombiemode::init_animscripts
133364 child_variable_allocation
	4: animscripts/traverse/zombie_shared::domaintraverse_animation
133365 child_variable_allocation
	4: maps/_callbackglobal::init
133366 child_variable_allocation
	4: common_scripts/utility::array_randomize
133367 child_variable_allocation
	4: maps/_zombiemode_powerups::add_zombie_special_drop
133368 child_variable_allocation
	4: maps/_utility_code::waittill_func_ends
133369 child_variable_allocation
	4: maps/_laststand::revive_hud_think
133370 child_variable_allocation
	4: maps/_utility::button_held_think
133371 child_variable_allocation
	4: maps/_zombiemode_score::team_score_init
133372 child_variable_allocation
	4: animscripts/zombie_init::setuphats
133373 child_variable_allocation
	4: animscripts/squadmanager::updatememberstates
133374 child_variable_allocation
	4: maps/_zombiemode::init_client_flags
133375 child_variable_allocation
	4: maps/_spawn_manager::spawn_manager_main
133376 child_variable_allocation
	4: animscripts/zombie_utility::initanimtree
133377 child_variable_allocation
	4: maps/_zombiemode_spawner::zombie_complete_emerging_into_playable_area
133378 child_variable_allocation
	4: maps/_flashgrenades::monitorflash
133379 child_variable_allocation
	4: maps/_zombiemode_ai_dogs::dog_clip_monitor
133380 child_variable_allocation
	3: maps/_zombiemode_perks::vending_machine_trigger_think
133381 child_variable_allocation
	3: common_scripts/utility::waittill_any
133382 child_variable_allocation
	3: common_scripts/utility::init_trigger_flags
133383 child_variable_allocation
	3: maps/_gameskill::apply_difficulty_step_with_func
133384 child_variable_allocation
	3: maps/zombie_cod5_factory_teleporter::teleport_pad_active_think
133385 child_variable_allocation
	3: maps/_gameskill::playerhealthregen
133386 child_variable_allocation
	3: animscripts/squadmanager::createsquad
133387 child_variable_allocation
	3: maps/_zombiemode::player_revive_monitor
133388 child_variable_allocation
	3: scripts/sp/zm_spawn_fix::ondisconnect
133389 child_variable_allocation
	3: maps/_detonategrenades::watch_claymores
133390 child_variable_allocation
	3: maps/_zombiemode_powerups::solo_powerup_hud_overlay
133391 child_variable_allocation
	3: maps/_dds::dds_init
133392 child_variable_allocation
	3: maps/_load_common::set_early_level
133393 child_variable_allocation
	3: maps/_zombiemode_powerups::solo_power_up_hud
133394 child_variable_allocation
	3: animscripts/zombie_stop::setlaststoppedtime
133395 child_variable_allocation
	3: maps/_zombiemode_claymore::init
133396 child_variable_allocation
	3: maps/_zombiemode_powerups::init_player_zombie_vars
133397 child_variable_allocation
	3: animscripts/zombie_death::precache_gib_fx
133398 child_variable_allocation
	3: maps/_gameskill::increment_take_cover_warnings_on_death
133399 child_variable_allocation
	3: maps/_zombiemode_zone_manager::init
133400 child_variable_allocation
	3: maps/_zombiemode_server_throttle::server_choke_init
133401 child_variable_allocation
	3: maps/zombie_cod5_factory::script_anims_init
133402 child_variable_allocation
	3: maps/_gameskill::playerhurtcheck
133403 child_variable_allocation
	3: maps/_load_common::player_special_death_hint
133404 child_variable_allocation
	3: animscripts/combat_utility::eyesatenemy
133405 child_variable_allocation
	3: animscripts/zombie_combat::resetgiveuponenemytime
133406 child_variable_allocation
	3: maps/_weaponobjects::watch_weapon_object_alt_detonate
133407 child_variable_allocation
	3: maps/_zombiemode_weap_tesla::tesla_network_choke
133408 child_variable_allocation
	3: maps/_zombiemode::round_start
133409 child_variable_allocation
	3: maps/zombie_cod5_factory::hide_and_seek_target
133410 child_variable_allocation
	3: maps/zombie_cod5_factory::activate_electric_trap
133411 child_variable_allocation
	3: maps/_flareweapon::init
133412 child_variable_allocation
	3: maps/_utility::shock_onpain
133413 child_variable_allocation
	3: animscripts/zombie_shared::playfootstep
133414 child_variable_allocation
	3: maps/_zombiemode_perks::vending_weapon_upgrade_cost
133415 child_variable_allocation
	3: maps/_animatedmodels::main
133416 child_variable_allocation
	3: maps/_cooplogic::init
133417 child_variable_allocation
	2: maps/_zombiemode::store_crumb
133418 child_variable_allocation
	2: maps/_zombiemode_blockers::door_buy
133419 child_variable_allocation
	2: maps/_zombiemode_weap_cymbal_monkey::player_handle_cymbal_monkey
133420 child_variable_allocation
	2: maps/_load_common::player_died_recently_degrades
133421 child_variable_allocation
	2: animscripts/zombie_dog_init::calcanimlengthvariables
133422 child_variable_allocation
	2: maps/_weaponobjects::create_satchel_watcher
133423 child_variable_allocation
	2: maps/_gameskill::healthoverlay
133424 child_variable_allocation
	2: maps/_zombiemode::track_players_ammo_count
133425 child_variable_allocation
	2: maps/_friendlyfire::participation_point_flattenovertime
133426 child_variable_allocation
	2: maps/_gameskill::coop_enemy_accuracy_scalar_watcher
133427 child_variable_allocation
	2: maps/_loadout::give_loadout
133428 child_variable_allocation
	2: maps/_zombiemode::player_monitor_travel_dist
133429 child_variable_allocation
	2: maps/_zombiemode_betty::set_betty_visible
133430 child_variable_allocation
	2: maps/_laststand::init
133431 child_variable_allocation
	2: maps/_zombiemode_weapons::init_starting_chest_location
133432 child_variable_allocation
	2: maps/zombie_cod5_factory::register_offhand_weapons_for_level_defaults_override
133433 child_variable_allocation
	2: maps/_zombiemode_weapons::weapon_show
133434 child_variable_allocation
	2: maps/_weaponobjects::watch_weapon_object_detonation
133435 child_variable_allocation
	2: maps/_zombiemode_weap_tesla::on_player_connect
133436 child_variable_allocation
	2: maps/_utility::register_overloaded_func
133437 child_variable_allocation
	2: maps/zombie_cod5_factory_teleporter::teleport_pad_think
133438 child_variable_allocation
	2: maps/_zombiemode_betty::bouncing_betty_watch
133439 child_variable_allocation
	2: maps/_ingamemenus::onplayerconnect
133440 child_variable_allocation
	2: maps/_zombiemode::player_grenade_watcher
133441 child_variable_allocation
	2: maps/_zombiemode_ai_dogs::enable_dog_rounds
133442 child_variable_allocation
	2: maps/_zombiemode_powerups::setup_firesale_audio
133443 child_variable_allocation
	2: codescripts/character::initialize_character_group
133444 child_variable_allocation
	2: maps/_zombiemode::round_think