Plutonium Dump Analyzer

Shared dump • session 1 • dump 236 raw lines


Raw dump view

Dump 236: stringusage

Log: Shared dump Session 1 Buried
Lines
981034-1033266
Stored raw lines
45702
Datasets
3

Datasets

stringusage_stringlist_nodes 13277
stringusage_stats 46
stringusage_nodes 32270
Datasets (3)
stringusage_stringlist_nodes 13277
stringusage_stats 46
stringusage_nodes 32270
Log line Category Content
1031666 stringusage_nodes
(16724:000052:02:1:1)script parse:	(00001:01:048): '^3Warning: unknown point passed to setPoint(): '
1031667 stringusage_nodes
(04692:000052:02:1:0)script parse:	(00001:01:048): '", ::yourcbfunc); in your level main .csc file.'
1031668 stringusage_nodes
(33476:000052:02:1:1)script parse:	(00002:01:048): 'maps/zombie_buried/fx_buried_dest_platform_lsat'
1031669 stringusage_nodes
(07852:000052:02:1:1)script parse:	(00001:01:048): 'dog_move::move_out_of_turn() - Setting move_run'
1031670 stringusage_nodes
(16236:000053:02:1:1)script parse:	(00002:01:049): 'zombies_perk_vulture_spawn_stink_zombie_cooldown'
1031671 stringusage_nodes
(22656:000053:02:1:1)script parse:	(00001:01:049): ' does not have a script_flag_wait key value pair'
1031672 stringusage_nodes
(05128:000053:02:1:1)script parse:	(00001:01:049): 'Attempt to set a flag before calling flag_init: '
1031673 stringusage_nodes
(04140:000053:02:1:1)script parse:	(00001:01:049): 'getstruct used for more than one struct of type '
1031674 stringusage_nodes
(33412:000053:02:1:1)script parse:	(00002:01:049): 'maps/zombie_buried/fx_buried_dust_tunnel_ceiling'
1031675 stringusage_nodes
(15776:000053:02:1:1)script parse:	(00001:01:049): 'Players must leave initial afterlife mode first!'
1031676 stringusage_nodes
(04608:000053:02:1:0)script parse:	(00001:01:049): '*** Client : Initialising line emitter sounds - '
1031677 stringusage_nodes
(09512:000053:02:1:1)script parse:	(00001:01:049): 'L Shoulder       Hold to select multiple effects'
1031678 stringusage_nodes
(01244:000053:02:1:1)script parse:	(00001:01:049): 'Music System - wait_time undefined: Setting to 0'
1031679 stringusage_nodes
(25456:000053:02:1:0)script parse:	(00001:01:049): '" in level_amb main before it can be deactivated'
1031680 stringusage_nodes
(20212:000053:02:1:1)script parse:	(00002:01:049): 'maps/zombie_buried/fx_buried_sloth_powerup_cycle'
1031681 stringusage_nodes
(03016:000053:02:1:1)script parse:	(00001:01:049): '/Completed:2/Buried:3/None:0" "set dg_sq_player '
1031682 stringusage_nodes
(04632:000053:02:1:0)script parse:	(00001:01:049): 'must pass in alias_override when area is defined'
1031683 stringusage_nodes
(02992:000053:02:1:1)script parse:	(00001:01:049): '/Navcard:1/Buried:3/Not Held" "set dg_sq_player '
1031684 stringusage_nodes
(02888:000053:02:1:1)script parse:	(00001:01:049): '/Navcard:1/Transit:1/Applied" "set dg_sq_player '
1031685 stringusage_nodes
(10428:000053:02:1:1)script parse:	(00001:01:049): 'setClientSysState called on unregistered system '
1031686 stringusage_nodes
(06104:000053:02:1:1)script parse:	(00001:01:049): 'dog_stop::main() - Setting stop_attackidle_growl'
1031687 stringusage_nodes
(12172:000053:02:1:0)script parse:	(00001:01:049): 'ZM >> init_client_flag_callback_funcs (_zm.csc) '
1031688 stringusage_nodes
(12312:000053:02:1:1)script parse:	(00001:01:049): 'scr_spawn_dead_friend_influencer_timeout_seconds'
1031689 stringusage_nodes
(06112:000053:02:1:1)script parse:	(00001:01:049): 'dog_stop::main() - Setting stop_attackidle_bark '
1031690 stringusage_nodes
(30848:000053:02:1:0)script parse:	(00001:01:049): '*** Sliding player gone into spectate.  Cleanup.'
1031691 stringusage_nodes
(25544:000053:02:1:0)script parse:	(00001:01:049): 'activateAmbientRoom: must declare ambient room "'
1031692 stringusage_nodes
(23424:000054:02:1:1)script parse:	(00002:01:050): 'weapon/thunder_gun/fx_thundergun_knockback_ground'
1031693 stringusage_nodes
(03024:000054:02:1:1)script parse:	(00001:01:050): '/Completed:2/Buried:3/Maxis:1" "set dg_sq_player '
1031694 stringusage_nodes
(19776:000054:02:1:1)script parse:	(00001:01:050): '*** ERROR:  Attempt to call stage_complete in sq '
1031695 stringusage_nodes
(04024:000054:02:1:1)script parse:	(00001:01:050): 'Tried to check flag but the flag was not defined.'
1031696 stringusage_nodes
(25476:000054:02:1:0)script parse:	(00001:01:050): ' is an ambient trigger but has no room or package'
1031697 stringusage_nodes
(19872:000054:02:1:1)script parse:	(00001:01:050): 'Attempt to set a flag before calling flag_init: ''
1031698 stringusage_nodes
(25528:000054:02:1:0)script parse:	(00001:01:050): 'setAmbientRoomReverb: must declare ambient room "'
1031699 stringusage_nodes
(03032:000054:02:1:1)script parse:	(00001:01:050): '/Completed:2/Buried:3/Ricky:2" "set dg_sq_player '
1031700 stringusage_nodes
(06116:000054:02:1:1)script parse:	(00001:01:050): 'dog_stop::main() - Setting stop_attackidle_growl '
1031701 stringusage_nodes
(02904:000054:02:1:1)script parse:	(00001:01:050): '/Completed:2/Transit:1/None:0" "set dg_sq_player '
1031702 stringusage_nodes
(08644:000054:02:1:1)script parse:	(00001:01:050): 'scr_spawn_grenade_endpoint_influencer_score_curve'
1031703 stringusage_nodes
(08688:000054:02:1:1)script parse:	(00001:01:050): 'scr_spawn_qrdrone_cylinder_influencer_score_curve'
1031704 stringusage_nodes
(23552:000054:02:1:1)script parse:	(00007:01:050): 'player_stayed_in_maze_for_entire_high_level_round'
1031705 stringusage_nodes
(02880:000054:02:1:1)script parse:	(00001:01:050): '/Navcard:1/Transit:1/Not Held" "set dg_sq_player '
1031706 stringusage_nodes
(19740:000054:02:1:1)script parse:	(00001:01:050): '*** ERROR: Don't know how to build asset of type '
1031707 stringusage_nodes
(25492:000054:02:1:0)script parse:	(00001:01:050): 'addAmbientElement: must declare ambient package "'
1031708 stringusage_nodes
(02944:000054:02:1:1)script parse:	(00001:01:050): '/Navcard:1/Highrise:2/Applied" "set dg_sq_player '
1031709 stringusage_nodes
(23752:000054:02:1:1)script parse:	(00001:01:050): 'global_zm_buried_wallbuy_placed_tazer_knuckles_zm'
1031710 stringusage_nodes
(22772:000054:02:1:1)script parse:	(00001:01:050): 'global_zm_specialty_additionalprimaryweapon_drank'
1031711 stringusage_nodes
(06004:000054:02:1:1)script parse:	(00001:01:050): 'ERROR: Aborting level - gametype is not supported'
1031712 stringusage_nodes
(24756:000054:02:1:1)script parse:	(00001:01:050): 'traverse::dog_jump_up_80() - traverse_jump_up_80 '
1031713 stringusage_nodes
(07860:000055:02:1:1)script parse:	(00001:01:051): 'dog_move::move_out_of_turn() - Setting move_start '
1031714 stringusage_nodes
(02912:000055:02:1:1)script parse:	(00001:01:051): '/Completed:2/Transit:1/Maxis:1" "set dg_sq_player '
1031715 stringusage_nodes
(02960:000055:02:1:1)script parse:	(00001:01:051): '/Completed:2/Highrise:2/None:0" "set dg_sq_player '
1031716 stringusage_nodes
(03008:000055:02:1:1)script parse:	(00001:01:051): '/Navcard:1/Buried:3/NotApplied" "set dg_sq_player '
1031717 stringusage_nodes
(02920:000055:02:1:1)script parse:	(00001:01:051): '/Completed:2/Transit:1/Ricky:2" "set dg_sq_player '
1031718 stringusage_nodes
(25520:000055:02:1:0)script parse:	(00001:01:051): 'setAmbientRoomContext: must declare ambient room "'
1031719 stringusage_nodes
(17276:000055:02:1:1)script parse:	(00001:01:051): 'player_give_time_bomb can only be used on players!'
1031720 stringusage_nodes
(19712:000055:02:1:1)script parse:	(00001:01:051): '*** ERROR:  Attempt to declare a side quest asset '
1031721 stringusage_nodes
(24728:000055:02:1:1)script parse:	(00001:01:051): 'traverse::dog_jump_down() - traverse_jump_down_40 '
1031722 stringusage_nodes
(07360:000055:02:1:1)script parse:	(00001:01:051): 'dog_combat::attackMiss() - attackMiss notify done.'
1031723 stringusage_nodes
(24736:000055:02:1:1)script parse:	(00001:01:051): 'traverse::dog_jump_down() - traverse_jump_down_80 '
1031724 stringusage_nodes
(25460:000055:02:1:0)script parse:	(00001:01:051): 'deactivateAmbientRoom: must declare ambient room "'
1031725 stringusage_nodes
(19216:000055:02:1:1)script parse:	(00002:01:051): 'weapon/paralyzer/fx_paralyzer_body_disintegrate_ug'
1031726 stringusage_nodes
(04336:000055:02:1:1)script parse:	(00001:01:051): 'round %d playername %s deathtype %s x %f y %f z %f'
1031727 stringusage_nodes
(05120:000055:02:1:1)script parse:	(00001:01:051): 'flag_delete() called on flag that does not exist: '
1031728 stringusage_nodes
(04948:000055:02:1:0)script parse:	(00001:01:051): 'Invalid team used with playclientAirstike/napalm: '
1031729 stringusage_nodes
(01828:000055:02:1:1)script parse:	(00001:01:051): 'ZM >> Zombiemode Server Scripts Init (_zm_bot.gsc)'
1031730 stringusage_nodes
(02464:000055:02:1:1)script parse:	(00001:01:051): 'survive_claymore_kill_planter_flak_jacket_equipped'
1031731 stringusage_nodes
(25540:000055:02:1:0)script parse:	(00001:01:051): '" in level_amb.csc main before it can be activated'
1031732 stringusage_nodes
(08356:000055:02:1:1)script parse:	(00001:01:051): '^1Createfx: Finished undoing delete, pre-selection'
1031733 stringusage_nodes
(02936:000055:02:1:1)script parse:	(00001:01:051): '/Navcard:1/Highrise:2/Not Held" "set dg_sq_player '
1031734 stringusage_nodes
(03020:000056:02:1:1)script parse:	(00001:01:052): '; set dg_sq_map BURIED; set zombie_devgui comp_0" 
1031735 stringusage_nodes
'
1031736 stringusage_nodes
(19868:000056:02:1:1)script parse:	(00001:01:052): 'Attempt to set a flag on entity that is not defined'
1031737 stringusage_nodes
(25508:000056:02:1:0)script parse:	(00001:01:052): 'setAmbientRoomSnapshot: must declare ambient room "'
1031738 stringusage_nodes
(05312:000056:02:1:1)script parse:	(00001:01:052): 'playerzombie_waitfor_buttonrelease(): inputType of '
1031739 stringusage_nodes
(02976:000056:02:1:1)script parse:	(00001:01:052): '/Completed:2/Highrise:2/Ricky:2" "set dg_sq_player '
1031740 stringusage_nodes
(33284:000056:02:1:1)script parse:	(00001:01:052): 'tear_into_building -> Could not find an attack spot'
1031741 stringusage_nodes
(02572:000056:02:1:1)script parse:	(00001:01:052): 'devgui_cmd "Zombies:1/Players:1/Abilities:3/Take:3/'
1031742 stringusage_nodes
(33288:000056:02:1:1)script parse:	(00001:01:052): 'tear_into_building -> Reach position and orientated'
1031743 stringusage_nodes
(09524:000056:02:1:1)script parse:	(00001:01:052): 'A                Add option to the selected effects'
1031744 stringusage_nodes
(20100:000056:02:1:1)script parse:	(00001:01:052): 'ZM >> Turbine Buildable CallBack onUsePlantObject()'
1031745 stringusage_nodes
(03028:000056:02:1:1)script parse:	(00001:01:052): '; set dg_sq_map BURIED; set zombie_devgui comp_2" 
1031746 stringusage_nodes
'
1031747 stringusage_nodes
(02968:000056:02:1:1)script parse:	(00001:01:052): '/Completed:2/Highrise:2/Maxis:1" "set dg_sq_player '
1031748 stringusage_nodes
(12828:000056:02:1:1)script parse:	(00001:01:052): 'ZM WEAPON ERROR: Unrecognized attachment in weapon '
1031749 stringusage_nodes
(21384:000056:02:1:1)script parse:	(00001:01:052): 'Globallogic Callback_StartGametype() isPregame() = '
1031750 stringusage_nodes
(03036:000056:02:1:1)script parse:	(00001:01:052): '; set dg_sq_map BURIED; set zombie_devgui comp_1" 
1031751 stringusage_nodes
'
1031752 stringusage_nodes
(04732:000056:02:1:0)script parse:	(00001:01:052): 'weapon/grenade/fx_prox_grenade_impact_player_spwner'
1031753 stringusage_nodes
(02916:000057:02:1:1)script parse:	(00001:01:053): '; set dg_sq_map TRANSIT; set zombie_devgui comp_2" 
1031754 stringusage_nodes
'
1031755 stringusage_nodes
(09508:000057:02:1:1)script parse:	(00001:01:053): 'R Shoulder       Move selected effects to the cursor'
1031756 stringusage_nodes
(01236:000057:02:1:1)script parse:	(00001:01:053): 'Music System - save_sate undefined: Setting to false'
1031757 stringusage_nodes
(24008:000057:02:1:1)script parse:	(00001:01:053): 'store_worldstate_for_minigame called more than once.'
1031758 stringusage_nodes
(14568:000057:02:1:1)script parse:	(00001:01:053): 'ZM >> Zombiemode Server Scripts Init (_zm_audio.gsc)'
1031759 stringusage_nodes
(09528:000057:02:1:1)script parse:	(00001:01:053): 'Shift + D        Drop selected effects to the ground'
1031760 stringusage_nodes
(25552:000057:02:1:0)script parse:	(00001:01:053): '" in level_amb.csc main before it can be deactivated'
1031761 stringusage_nodes
(02924:000057:02:1:1)script parse:	(00001:01:053): '; set dg_sq_map TRANSIT; set zombie_devgui comp_1" 
1031762 stringusage_nodes
'
1031763 stringusage_nodes
(02908:000057:02:1:1)script parse:	(00001:01:053): '; set dg_sq_map TRANSIT; set zombie_devgui comp_0" 
1031764 stringusage_nodes
'
1031765 stringusage_nodes
(02896:000057:02:1:1)script parse:	(00001:01:053): '/Navcard:1/Transit:1/Not Applied" "set dg_sq_player '