Plutonium Dump Analyzer

Shared dump • session 1 • dump 236 raw lines


Raw dump view

Dump 236: stringusage

Log: Shared dump Session 1 Buried
Lines
981034-1033266
Stored raw lines
45702
Datasets
3

Datasets

stringusage_stringlist_nodes 13277
stringusage_stats 46
stringusage_nodes 32270
Datasets (3)
stringusage_stringlist_nodes 13277
stringusage_stats 46
stringusage_nodes 32270
Log line Category Content
1031766 stringusage_nodes
(02972:000058:02:1:1)script parse:	(00001:01:054): '; set dg_sq_map HIGHRISE; set zombie_devgui comp_2" 
1031767 stringusage_nodes
'
1031768 stringusage_nodes
(02964:000058:02:1:1)script parse:	(00001:01:054): '; set dg_sq_map HIGHRISE; set zombie_devgui comp_0" 
1031769 stringusage_nodes
'
1031770 stringusage_nodes
(02952:000058:02:1:1)script parse:	(00001:01:054): '/Navcard:1/Highrise:2/Not Applied" "set dg_sq_player '
1031771 stringusage_nodes
(33340:000058:02:1:1)script parse:	(00001:01:054): 'Zombie couldn't path to point of interest at origin: '
1031772 stringusage_nodes
(19168:000058:02:1:1)script parse:	(00001:01:054): '*** ERROR: Attempt to re-declare sidequest with name '
1031773 stringusage_nodes
(08240:000058:02:1:1)script parse:	(00001:01:054): 'Music System - Setting Music State Random Underscore '
1031774 stringusage_nodes
(21324:000058:02:1:1)script parse:	(00001:01:054): 'Blocker_init: You must specify a script_animname for '
1031775 stringusage_nodes
(24740:000058:02:1:1)script parse:	(00001:01:054): 'traverse::dog_jump_up() - Setting traverse_jump_up_40'
1031776 stringusage_nodes
(19876:000058:02:1:1)script parse:	(00001:01:054): 'Attempt to clear a flag on entity that is not defined'
1031777 stringusage_nodes
(09832:000058:02:1:1)script parse:	(00001:01:054): 'F + 2            Toggle CreateFX dot and menu drawing'
1031778 stringusage_nodes
(01252:000058:02:1:1)script parse:	(00001:01:054): 'Music System - state undefined: Setting to UNDERSCORE'
1031779 stringusage_nodes
(02988:000058:02:1:1)script parse:	(00001:01:054): '; set dg_sq_map ZM_BURIED; set zombie_devgui nc_on" 
1031780 stringusage_nodes
'
1031781 stringusage_nodes
(02980:000058:02:1:1)script parse:	(00001:01:054): '; set dg_sq_map HIGHRISE; set zombie_devgui comp_1" 
1031782 stringusage_nodes
'
1031783 stringusage_nodes
(22668:000058:02:1:1)script parse:	(00001:01:054): 'A persistent upgrade is already registered for name: '
1031784 stringusage_nodes
(25372:000059:02:1:0)script parse:	(00001:01:055): 'CLIENT: force instant transition due to host migration'
1031785 stringusage_nodes
(25504:000059:02:1:0)script parse:	(00001:01:055): '" in level_amb main before it can have a room tone set'
1031786 stringusage_nodes
(05804:000059:02:1:1)script parse:	(00001:01:055): 'SCRIPTGEN updated: Rebuild fast file and run map again'
1031787 stringusage_nodes
(02876:000059:02:1:1)script parse:	(00001:01:055): '; set dg_sq_map ZM_TRANSIT; set zombie_devgui nc_on" 
1031788 stringusage_nodes
'
1031789 stringusage_nodes
(04316:000059:02:1:1)script parse:	(00001:01:055): 'player_too_many_weapons_monitor_takeaway_sequence_done'
1031790 stringusage_nodes
(07856:000059:02:1:1)script parse:	(00001:01:055): 'dog_move::move_out_of_turn() - move_run wait 0.1 done '
1031791 stringusage_nodes
(20008:000059:02:1:1)script parse:	(00001:01:055): 'Guy died with magic bullet shield on with targetname: '
1031792 stringusage_nodes
(12200:000059:02:1:0)script parse:	(00001:01:055): 'ZM >> init_client_flag_callback_funcs START (_zm.csc) '
1031793 stringusage_nodes
(25548:000059:02:1:0)script parse:	(00001:01:055): '*** Client : Malformed arguements to ambient packages '
1031794 stringusage_nodes
(02996:000059:02:1:1)script parse:	(00001:01:055): '; set dg_sq_map ZM_BURIED; set zombie_devgui nc_off" 
1031795 stringusage_nodes
'
1031796 stringusage_nodes
(33560:000059:02:1:1)script parse:	(00001:01:055): ' has not been added to the map using add_map_gamemode.'
1031797 stringusage_nodes
(15552:000059:02:1:1)script parse:	(00001:01:055): 'ZM >> Zombiemode Server Scripts Init (_zm_zonemgr.gsc)'
1031798 stringusage_nodes
(03004:000059:02:1:1)script parse:	(00001:01:055): '; set dg_sq_map ZM_BURIED; set zombie_devgui nc_app" 
1031799 stringusage_nodes
'
1031800 stringusage_nodes
(07348:000059:02:1:1)script parse:	(00001:01:055): 'dog_combat::attackMiss() - Setting  combat_attack_miss'
1031801 stringusage_nodes
(19316:000059:02:1:1)script parse:	(00001:01:055): 'Error:  register_hackable called on script_noteworthy '
1031802 stringusage_nodes
(16480:000059:02:1:1)script parse:	(00001:01:055): 'Zombie is re-acquiring enemy, ending breadcrumb search'
1031803 stringusage_nodes
(04528:000059:02:1:1)script parse:	(00001:01:055): 'make sure you checkout the file you are trying to save'
1031804 stringusage_nodes
(16532:000059:02:1:1)script parse:	(00001:01:055): ' tried to play a line, but no alias exists. Category: '
1031805 stringusage_nodes
(24456:000059:02:1:1)script parse:	(00001:01:055): 'wait_for_player_to_take: upgrade_weapon does not exist'
1031806 stringusage_nodes
(16544:000059:02:1:1)script parse:	(00001:01:055): 'DIALOG DEBUGGER ERROR: Response Alias Not Defined For '
1031807 stringusage_nodes
(25536:000059:02:1:0)script parse:	(00001:01:055): 'activateAmbientPackage: must declare ambient package "'
1031808 stringusage_nodes
(02932:000060:02:1:1)script parse:	(00001:01:056): '; set dg_sq_map ZM_HIGHRISE; set zombie_devgui nc_on" 
1031809 stringusage_nodes
'
1031810 stringusage_nodes
(16676:000060:02:1:1)script parse:	(00001:01:056): '^3Warning: unknown relativePoint passed to setPoint(): '
1031811 stringusage_nodes
(02892:000060:02:1:1)script parse:	(00001:01:056): '; set dg_sq_map ZM_TRANSIT; set zombie_devgui nc_app" 
1031812 stringusage_nodes
'
1031813 stringusage_nodes
(07788:000060:02:1:1)script parse:	(00001:01:056): ' doesn't have script_fxid/script_fxcommand/script_delay'
1031814 stringusage_nodes
(02884:000060:02:1:1)script parse:	(00001:01:056): '; set dg_sq_map ZM_TRANSIT; set zombie_devgui nc_off" 
1031815 stringusage_nodes
'
1031816 stringusage_nodes
(03012:000060:02:1:1)script parse:	(00001:01:056): '; set dg_sq_map ZM_BURIED; set zombie_devgui nc_napp" 
1031817 stringusage_nodes
'
1031818 stringusage_nodes
(21332:000060:02:1:1)script parse:	(00001:01:056): 'Blocker_init: You must define a level.blocker_anim_func'
1031819 stringusage_nodes
(03952:000061:02:1:1)script parse:	(00001:01:057): 'You must return a value from a damage override function.'
1031820 stringusage_nodes
(15580:000061:02:1:1)script parse:	(00001:01:057): 'make_zone_adjacent: can't mix single and arrays of flags'
1031821 stringusage_nodes
(22168:000061:02:1:1)script parse:	(00001:01:057): ' is not a valid field for vulture_clientfield_actor_set!'
1031822 stringusage_nodes
(24752:000061:02:1:1)script parse:	(00001:01:057): 'traverse::dog_jump_up_80() - Setting traverse_jump_up_80'
1031823 stringusage_nodes
(25452:000061:02:1:0)script parse:	(00001:01:057): 'deactivateAmbientPackage: must declare ambient package "'
1031824 stringusage_nodes
(02948:000061:02:1:1)script parse:	(00001:01:057): '; set dg_sq_map ZM_HIGHRISE; set zombie_devgui nc_app" 
1031825 stringusage_nodes
'
1031826 stringusage_nodes
(31448:000061:02:1:1)script parse:	(00001:01:057): 'zombie_think -> #1 entrance (script_forcegoal) origin = '
1031827 stringusage_nodes
(02940:000061:02:1:1)script parse:	(00001:01:057): '; set dg_sq_map ZM_HIGHRISE; set zombie_devgui nc_off" 
1031828 stringusage_nodes
'
1031829 stringusage_nodes
(05736:000061:02:1:1)script parse:	(00001:01:057): 'File not writeable( check it and and restart the map ): '
1031830 stringusage_nodes
(30916:000061:02:1:0)script parse:	(00001:01:057): ' *** fxanim_clientfield_callback : Callback for field : '
1031831 stringusage_nodes
(25532:000061:02:1:0)script parse:	(00001:01:057): '" in level_amb main before it can have a room reverb set'
1031832 stringusage_nodes
(02900:000061:02:1:1)script parse:	(00001:01:057): '; set dg_sq_map ZM_TRANSIT; set zombie_devgui nc_napp" 
1031833 stringusage_nodes
'
1031834 stringusage_nodes
(19772:000062:02:1:1)script parse:	(00001:01:058): '*** ERROR:  Attempt to call stage_complete for sidequest '
1031835 stringusage_nodes
(24724:000062:02:1:1)script parse:	(00001:01:058): 'traverse::dog_jump_down() - Setting traverse_jump_down_40'
1031836 stringusage_nodes
(02956:000062:02:1:1)script parse:	(00001:01:058): '; set dg_sq_map ZM_HIGHRISE; set zombie_devgui nc_napp" 
1031837 stringusage_nodes
'
1031838 stringusage_nodes
(31476:000062:02:1:1)script parse:	(00001:01:058): ' did not move for 1 second. Going to next closest node @ '
1031839 stringusage_nodes
(25524:000062:02:1:0)script parse:	(00001:01:058): '" in level_amb main before it can have a room context set'
1031840 stringusage_nodes
(19792:000062:02:1:1)script parse:	(00001:01:058): '*** ERROR:  Attempt start next stage in side quest asset '
1031841 stringusage_nodes
(24732:000062:02:1:1)script parse:	(00001:01:058): 'traverse::dog_jump_down() - Setting traverse_jump_down_80'
1031842 stringusage_nodes
(04944:000062:02:1:0)script parse:	(00001:01:058): 'Warning: Invalid team char provided, defaulted to marines'
1031843 stringusage_nodes
(19796:000062:02:1:1)script parse:	(00001:01:058): '*** ERROR:  Attempt to start next sidequest in sidequest '
1031844 stringusage_nodes
(25376:000062:02:1:0)script parse:	(00001:01:058): '' was not registered with fog_vol_to_visionset_set_info()'
1031845 stringusage_nodes
(29748:000063:02:1:1)script parse:	(00001:01:059): 'str_perk is a required argument for register_perk_machine!'
1031846 stringusage_nodes
(09428:000063:02:1:1)script parse:	(00001:01:059): 'Y button         Move selected effects up or rotate X axis'
1031847 stringusage_nodes
(22172:000063:02:1:1)script parse:	(00001:01:059): ' is not a valid field for vulture_clientfield_actor_clear!'
1031848 stringusage_nodes
(25512:000063:02:1:0)script parse:	(00001:01:059): '" in level_amb main before it can have a room snapshot set'
1031849 stringusage_nodes
(31480:000063:02:1:1)script parse:	(00001:01:059): 'zombie_assure_node -> failed to find a good entrance point'
1031850 stringusage_nodes
(20000:000063:02:1:1)script parse:	(00001:01:059): 'magic_bullet_shield does not support entity of classname ''
1031851 stringusage_nodes
(18704:000063:02:1:1)script parse:	(00001:01:059): 'Trying to restore door states, where none have been saved.'
1031852 stringusage_nodes
(29832:000063:02:1:1)script parse:	(00001:01:059): 'str_perk is a required argument for register_perk_threads!'
1031853 stringusage_nodes
(09532:000064:02:1:1)script parse:	(00001:01:060): 'R                Reset the rotation of the selected effects'
1031854 stringusage_nodes
(04532:000064:02:1:1)script parse:	(00001:01:060): 'note: USE P4 Search to find the file and check that one out'
1031855 stringusage_nodes
(07356:000064:02:1:1)script parse:	(00001:01:060): 'dog_combat::attackMiss() - Setting  combat_attack_miss_left'
1031856 stringusage_nodes
(04536:000064:02:1:1)script parse:	(00001:01:060): '      Do not checkin files in from the xenonoutput folder, '
1031857 stringusage_nodes
(25496:000064:02:1:0)script parse:	(00001:01:060): '" in level_amb main before it can have elements added to it'
1031858 stringusage_nodes
(18852:000064:02:1:1)script parse:	(00001:01:060): 'Called buildable_think() without including the buildable - '
1031859 stringusage_nodes
(12820:000064:02:1:1)script parse:	(00001:01:060): ' was not included or is not part of the zombie weapon list.'
1031860 stringusage_nodes
(19996:000064:02:1:1)script parse:	(00001:01:060): 'Tried to do magic_bullet_shield on a dead or undefined guy.'
1031861 stringusage_nodes
(10052:000064:02:1:1)script parse:	(00001:01:060): 'CreateFX clientscript file is not writeable! Aborting save.'
1031862 stringusage_nodes
(05484:000064:02:1:1)script parse:	(00001:01:060): '..\xenonOutput\scriptdata\vision        ..\share\raw\vision'
1031863 stringusage_nodes
(07804:000064:02:1:1)script parse:	(00001:01:060): '"]. You did not setup the fx before calling it in createFx.'
1031864 stringusage_nodes
(09420:000064:02:1:1)script parse:	(00001:01:060): 'A button         Toggle the selection of the current effect'
1031865 stringusage_nodes
(19428:000065:02:1:1)script parse:	(00001:01:061): '_zm_utility::all_chunks_destroyed - Barrier chunks undefined'