Rules
Community maintained rulesets for Call of Duty: Zombies
Full gameplay is MANDATORY. Small amounts of missing footage because of a stream cutting out is fine - as long as no crucial moments in the game are missed.
You can avoid missing footage by recording at the same time.
This rule is very broad, but it applies whenever you cannot find an information about something specific. In some categories, you'll find rules that are essentially a duplication of this one, but for something specific, this means, the community discussed that one specific thing.
Emulator definition ambiguity
This rule technically makes playing on Linux unlegit, because the game is ran through an emulation layer. This has never been enforced, but the rule has not been updated either.
BO1 explicitly voted in:
sv_cheats DVAR to 1 is NOT ALLOWED unless otherwise specified.
Substituting a player in a coop game is NOT ALLOWED.
Substituting a player means a different person joining for another session within the same game, the same set of players need to play throughout the entire game.
| Platform | Rule |
|---|---|
| PC - Steam / CD | NOT ALLOWED |
| PC - BGamer | NOT ALLOWED |
| PC - Plutonium | REQUIRED FOR PC |
| Xbox 360 / One / Series | ALLOWED |
| PS3 | ALLOWED |
| PS4 / PS5 | NOT ALLOWED |
| Wii | SEPARATE CATEGORY |
Plutonium is REQUIRED for runs on PC. You MUST be on a version of Plutonium released within the last month from the beginning of the game, or sooner. If no new updates took place, the current version is VALID.
Players will need to change some menu options before playing, these will save after they have been set.
- Navigate to the game's SETTINGS menu, and click on the GAME tab.
- Set DRAW GAME IDENTIFIER to YES.
- Set AUTO FLASH SCRIPT HASHES to ON. ALL is also fine, but not necessary.
This is what it should look like:

This was done to prevent cheating and for further enforcement of the rules.
Players are REQUIRED to click the FLASH SCRIPT HASHES NOW button right before the end of the game (i.e. right before reset, box error, or upon game over) in order for it to be valid.
You can find this button by going to the game's SETTINGS menu and clicking on the GAME tab.
The Competitive-T5 plugin will automatically do this throughout the game for you.
You can also do this manually by running the command flashScriptHashes from the console.
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Covering Plutonium anticheat output on the gameplay is NOT ALLOWED. The output is the text in the upper right corner on the screen, and list of checksums listed in the upper left part of the screen.
Check your stream overlay alignment BEFORE starting the game, make sure it does not cover any of important information on the screen.
These are the protected elements

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This rule by itself is only enforced for TOP3 games, however lack of host POV is going to DQ the game based on other rules.
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Plugin download
Download latest CT5This is agreed on by the majority of active players, however we don't know of any recorded votes about this topic.
Constraining the values was never properly discussed, so any value accepted by the engine is allowed. We recommend sticking to 65-90 effective FOV until that changes.
Mid game toggling clarified in:
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Solo-Op is ALLOWED via the following methods:
- Connecting from multiple instances of the game from the same computer.
- Two people physically controlling the game at the same time.
Custom Camos and Textures are ALLOWED, but MUST NOT change one or more of the following:
- Zombie, hell hound or any AI type's textures.
- Significant changes to the environment, such as entire walls, the ground, etc.
- Smaller things are fine, some examples include but are not limited to:
- Paintings or chalk on the wall
- The Earth on Moon
- Ascension PHD Wall
- Mystery Box
- PAP/Perk Machines
- Pipes on Ascension
- Smaller things are fine, some examples include but are not limited to:
- Red screen and fire trap/electrical trap HUD textures.
- The entire map, such as Snow Numa.
- Transparent textures of any kind, except standard HUD elements, such as DPAD, score blood, etc.
You may upscale disallowed textures to a higher quality, as they are almost the same texture.
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Fixed Backspeed is ALLOWED.
This rule permits modification of player_backspeedscale and player_strafespeedscale dvars to a value of 1.0
This rule also permits loading up Dead Ops Arcade before a zombies map, which will achieve the same effect.
Rebinding the interaction button on controller to the keyboard binding to hit the Mystery Box at the same speed as Keyboard & Mouse is ALLOWED.
Modifying the g_useholdtime DVAR is NOT the same thing as this. The correct way of doing it is by pasting all of these commands into the console:
seta gpad_buttonsConfig "buttons_custom"
bind BUTTON_X "+reload"
bind2 BUTTON_X "+activate"
You can also use an external tool such as AntiMicroX to map the appropriate buttons.
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Fast Knife exploit is ALLOWED.
Fast knifing is holding the fire button and then knifing rapidly
Bypassing the 25 day Black Screen is ALLOWED.
BIOS method is allowed, but it can be done with the following command:
fade 0 0 0 0 0
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Checking the initial box location at the start of the game using the noclip or setviewpos commands is ALLOWED.
This requires the use of sv_cheats 1 and is the only instance where this command is allowed.
When fast restarting, you must structure your bind like this to disable sv_cheats, otherwise your game may become invalid:
bind KEY "sv_cheats 0; fast_restart"
The Competitive-T5 plugin automatically disables sv_cheats for you.
The use of the pause_hard command is ALLOWED.
This command freezes your game to prevent certain things from crashing it, and allows for Co-Op pausing without leaving the game.
Disabling Mule Kick is ALLOWED for both Solo and Co-Op.
You can toggle the perk on and off in the main menu by going to SETTINGS and clicking on the GAME tab and changing the ENABLE MULE KICK option.
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Disabling Plutonium anticheat functionality is NOT ALLOWED. The following DVARs CANNOT be disabled:
cg_flashscripthashescg_drawidentifier
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This rule forbids the use of HealthBar app
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Campaign difficulty exploit is NOT ALLOWED.
Difficulty settings can carry over between campaign and zombies, which changes player statistics. Zombies is meant to be played on "Regular" by default.
Players do not need to do anything unless they loaded a mission beforehand, in which case just restart the game on PC, for console however you will need to load a campaign mission on the "Regular" difficulty, as it will save to your config.
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Event tracker is NOT ALLOWED
Number of events is showing when the player is going to get an action failure, eg. TGun fail
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What this means:
When taking the jump pads in the Biodome while the Cosmonaut spawns in, it will glitch him out and put him in an idle state for the rest of the game.